Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Geek Talk & Media
WoW--What's all the hype about?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aristotle" data-source="post: 1893523" data-attributes="member: 5885"><p>Felon, I'm not sure what I can say that hasn't been said already. You said your having some fun with it, so at least its not a total loss for you. Your just frustrated with the hype the game got?</p><p></p><p>I'd like to say that I don't think I'm wearing rose colored glasses. I've got previous MMO experience, and I've put several of them down now before my free trial as even over. I'm not prone to like a game just because its new or just because its popular. And I have to tell you that WoW (my very first Blizzard or Warcraft product) outpaces all of the games I've played before. I wish I could quantify or detail for you why that is, but I think a lot of it comes down to personal preferences. This game hits them all for me, and I have trouble finding any aspect of it that I don't like.</p><p> </p><p>I've made more than my share of runs from the graveyard (can those thistle bears be packed into Darkshore any tighter?), and it can be frustrating... but the penalty (aside from the time it takes to get to your body) is slight, and once I started to develop some basic tactical sense with my character I found that I'm making the trip a good bit less.</p><p> </p><p>I suppose you could call the "go kill X number of Y's" quests grinding in disguise, but as I progress in level I'm finding those broken up enough (or coming with interesting enough storylines) that I don't mind them much. I never *grind* (kill things repeatedly just for the experience gain). Everything I kill is either a part of a quest or an obstacle to or from a quest location. I did farm some linen cloth once off some low level mobs. I didn't get any XP for it that I saw, and they were quick kills to get me the cloth I wanted.</p><p> </p><p>I've taken orange quests (although I died a few times) solo. I regularly solo yello quests. So far I've only found a few quests that were obviously too dificult for the level at which they were given out (The lock boxes guarded by the murlocs off the coast of Darkshore would be a biggie).</p><p> </p><p>I'm playing a Hunter. And I regularly see walocks of a similar level soloing the same quests as me, so I know it can be done. I also see a lot of solo druids. Most of the other classes can solo, but aren't as good as those three. Priests and mages seem to have a rough time, and warriors are just underpowered (I hope they bring them up to speed instead of nerfing all of the other amazing classes down to their level).</p><p> </p><p>You do need to group Elite quests and Instances. I personally love this. There is plenty of combat to solo through this game, but their is also content to bring people together and promote group play. You can play the game either way from what I've seen. I've found other players at almost every elite quest who were more than willing to group up with me and let me in on their action. We complete the quest, disband, and go about our business. I like that! I get a group for a specific encounter without having to follow them around all night or come off like a jerk when I say I have other things to do and I gotta go.</p><p> </p><p>I'd be interested to know what you would do differently? I mean, in the end, this is an MMO and killing people/creatures and taking their stuff is pretty much the standard. At later levels (late teens) I started to get other missions (escort this person from point A to point B and stuff like that) but it ultimately comes down to combat. I wouldn't mind seeing some 'brain teaser' type quests. It might be neat to have to solve a puzzle or something.</p><p> </p><p>I think this will be something you will have to group for, and it will almost definately be something you don't see until you're a tad higher in level.</p><p> </p><p>Well, it is a big world. Sometimes you have to run. You'll get access to mounts later, ships and trains are free, and for a fee you can ride the skies.</p><p> </p><p>And you shouldn't be at that level. Class distinction builds gradually, and is admittedly subtle for the most part, but it is there and will increase as you take Talents. We won't even get into Heroic Classes, which sound sort of like prestige classes to me, which have been slated for an update in the near future.</p><p> </p><p> I regularly quest with people a few levels below or above me, and things work out fine. Casual players can take advantage of rested states which allow them to gain double XP from kills for up to 1.5 character levels (30 bubbles).</p><p> </p><p>Not forever. But I didn't expect to like the game much at all. I was pleasantly surprised. It is far better (IMHO) than SWG, FFXI, or Matrix. It should do what I need it to do... give me something to keep me busy while I wait for D&D Online.</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1893523, member: 5885"] Felon, I'm not sure what I can say that hasn't been said already. You said your having some fun with it, so at least its not a total loss for you. Your just frustrated with the hype the game got? I'd like to say that I don't think I'm wearing rose colored glasses. I've got previous MMO experience, and I've put several of them down now before my free trial as even over. I'm not prone to like a game just because its new or just because its popular. And I have to tell you that WoW (my very first Blizzard or Warcraft product) outpaces all of the games I've played before. I wish I could quantify or detail for you why that is, but I think a lot of it comes down to personal preferences. This game hits them all for me, and I have trouble finding any aspect of it that I don't like. I've made more than my share of runs from the graveyard (can those thistle bears be packed into Darkshore any tighter?), and it can be frustrating... but the penalty (aside from the time it takes to get to your body) is slight, and once I started to develop some basic tactical sense with my character I found that I'm making the trip a good bit less. I suppose you could call the "go kill X number of Y's" quests grinding in disguise, but as I progress in level I'm finding those broken up enough (or coming with interesting enough storylines) that I don't mind them much. I never *grind* (kill things repeatedly just for the experience gain). Everything I kill is either a part of a quest or an obstacle to or from a quest location. I did farm some linen cloth once off some low level mobs. I didn't get any XP for it that I saw, and they were quick kills to get me the cloth I wanted. I've taken orange quests (although I died a few times) solo. I regularly solo yello quests. So far I've only found a few quests that were obviously too dificult for the level at which they were given out (The lock boxes guarded by the murlocs off the coast of Darkshore would be a biggie). I'm playing a Hunter. And I regularly see walocks of a similar level soloing the same quests as me, so I know it can be done. I also see a lot of solo druids. Most of the other classes can solo, but aren't as good as those three. Priests and mages seem to have a rough time, and warriors are just underpowered (I hope they bring them up to speed instead of nerfing all of the other amazing classes down to their level). You do need to group Elite quests and Instances. I personally love this. There is plenty of combat to solo through this game, but their is also content to bring people together and promote group play. You can play the game either way from what I've seen. I've found other players at almost every elite quest who were more than willing to group up with me and let me in on their action. We complete the quest, disband, and go about our business. I like that! I get a group for a specific encounter without having to follow them around all night or come off like a jerk when I say I have other things to do and I gotta go. I'd be interested to know what you would do differently? I mean, in the end, this is an MMO and killing people/creatures and taking their stuff is pretty much the standard. At later levels (late teens) I started to get other missions (escort this person from point A to point B and stuff like that) but it ultimately comes down to combat. I wouldn't mind seeing some 'brain teaser' type quests. It might be neat to have to solve a puzzle or something. I think this will be something you will have to group for, and it will almost definately be something you don't see until you're a tad higher in level. Well, it is a big world. Sometimes you have to run. You'll get access to mounts later, ships and trains are free, and for a fee you can ride the skies. And you shouldn't be at that level. Class distinction builds gradually, and is admittedly subtle for the most part, but it is there and will increase as you take Talents. We won't even get into Heroic Classes, which sound sort of like prestige classes to me, which have been slated for an update in the near future. I regularly quest with people a few levels below or above me, and things work out fine. Casual players can take advantage of rested states which allow them to gain double XP from kills for up to 1.5 character levels (30 bubbles). Not forever. But I didn't expect to like the game much at all. I was pleasantly surprised. It is far better (IMHO) than SWG, FFXI, or Matrix. It should do what I need it to do... give me something to keep me busy while I wait for D&D Online. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
WoW--What's all the hype about?
Top