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*Pathfinder & Starfinder
WP/VP more dangerous or less?
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<blockquote data-quote="Tzarevitch" data-source="post: 1711354" data-attributes="member: 1792"><p>I tried this once before in my OA Rokugan campaign. It works tolerably so long as you are facing humanoids who have fairly regular strength. Once you start facing large, strong monsters wielding two-handed weapons and power attacking you, a single crit hit is deadly. You functionally have at chance of instant death any time there is a hit no matter what level you are. </p><p></p><p>The system works OK in Star Wars because combat is primarily with blasters which may do up to 3d8 or so (most are 3d6). Even if you take a crit, you have a decent chance of remaining standing (better than decent if you have some armor on) and one hit will almost never kill you outright. About the only melee weapons that PCs or NPCs use often are lightsabers (which are usually in PC hands). A skilled lightsaber user can kill you in a hit as they can be doing up to about 8d6+ 1 1/2 strength but that is only at very high levels with a lightsaber user who is skilled in wielding one. </p><p></p><p>In AD&D a storm giant with 39 strength striking you can easily do 21 damage before you even include the weapon's own properties and damage dice or anything else it may have. That WILL put you down if not kill you every time and there is really no stopping it; and that doesn't even include any power attack. Give the giant an axe or a falchion or some weapon with a large crit range and great cleave and it can shred an entire party.</p><p></p><p>Another problem comes from the spells. If ray or touch spells score a crit hit, the target is probably DEAD. An Otiluke's Freezing Ray (or whatever they call it in 3.5) can do over 15d6 points of damage at MINIMUM (8th level spell in 3.5e). Even if you get 1s on all dice that will almost always leave you bleeding to death. A sub-average roll will still kill you. The Harm spell in 3.5 is instant death on a crit, even if you save. </p><p></p><p>Honestly, I cannot recommend using the WP system for D&D. It simply doesn't work very well. The system wasn't designed to handle it and it takes a LOT of work to shoehorn it in and correct the problems so it is not monstrously lethal. </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 1711354, member: 1792"] I tried this once before in my OA Rokugan campaign. It works tolerably so long as you are facing humanoids who have fairly regular strength. Once you start facing large, strong monsters wielding two-handed weapons and power attacking you, a single crit hit is deadly. You functionally have at chance of instant death any time there is a hit no matter what level you are. The system works OK in Star Wars because combat is primarily with blasters which may do up to 3d8 or so (most are 3d6). Even if you take a crit, you have a decent chance of remaining standing (better than decent if you have some armor on) and one hit will almost never kill you outright. About the only melee weapons that PCs or NPCs use often are lightsabers (which are usually in PC hands). A skilled lightsaber user can kill you in a hit as they can be doing up to about 8d6+ 1 1/2 strength but that is only at very high levels with a lightsaber user who is skilled in wielding one. In AD&D a storm giant with 39 strength striking you can easily do 21 damage before you even include the weapon's own properties and damage dice or anything else it may have. That WILL put you down if not kill you every time and there is really no stopping it; and that doesn't even include any power attack. Give the giant an axe or a falchion or some weapon with a large crit range and great cleave and it can shred an entire party. Another problem comes from the spells. If ray or touch spells score a crit hit, the target is probably DEAD. An Otiluke's Freezing Ray (or whatever they call it in 3.5) can do over 15d6 points of damage at MINIMUM (8th level spell in 3.5e). Even if you get 1s on all dice that will almost always leave you bleeding to death. A sub-average roll will still kill you. The Harm spell in 3.5 is instant death on a crit, even if you save. Honestly, I cannot recommend using the WP system for D&D. It simply doesn't work very well. The system wasn't designed to handle it and it takes a LOT of work to shoehorn it in and correct the problems so it is not monstrously lethal. Tzarevitch [/QUOTE]
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