Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Wraith's Whispers - CoSQ (Update: 4/5/04)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wraithdrit" data-source="post: 810212" data-attributes="member: 10820"><p><strong>Session 4</strong></p><p></p><p><strong>Eleint 26th, 1372 - Inside the Mines of Tethyamar, just before midnight</strong></p><p></p><p>Durgaden grunted and nodded toward the door, "So lets go through."</p><p></p><p>Mulgup looked aghast. "Yous guys crazy!" He backed up a couple of steps. "Baaad mojo."</p><p></p><p>Will smirked, "What kind of bad mojo?"</p><p></p><p>"Yous know. Crushy things. Smashy things... Bad mojo!" Mulgup hopped from one foot to the other.</p><p></p><p>Tanerus hrmed softly and said, "Traps?"</p><p></p><p>Mulgup threw his arms up, "Yes! Bad mojo! Yous crazy." With a soft popping noise, Mulgup dissappeared. Will rested his hands on his pouches, just in case.</p><p></p><p>"We need to be careful. The Zhents are going to know something is up soon," said Will.</p><p></p><p>Amador nodded, "I think we have about an hour before they know, maybe more."</p><p></p><p>Durgaden growled, "Lets go check out the box then. We can explore all this afterwards." The notes they had recovered referenced a stone box in an audience chamber. The Thayans had not opened it yet, according to the notes. They suspected it contained a magic gem of some sort.</p><p></p><p>Everyone agreed and the party slipped through chamber after chamber, witnessing the remains of many an orc and dwarf. Long ago a great battle had taken place here. </p><p></p><p>Just outside the audience chamber Will and Tanerus stopped and looked around. Seeing them glance around the other two nodded as well. The chamber was oddly shaped for an entry chamber, it was too long. The group fanned out and quickly found a pair of secret doors leading out to the north and south.</p><p></p><p>Will paused, "We should check out the box first still."</p><p></p><p>Amador nodded and Tanerus slid opened the doors to the audience chamber. A massive firepit was in the middle of the room. Benches lined the north and south walls. On the east side of the room, opposite the door, set away from the wall a bit, was a large stone table on which sat a large granite box.</p><p></p><p>Tanerus slipped forward to the box and Durgaden settled in behind the raised firepit to watch. Amador and Will flanked the doorway outside the room. They alternately watched the room and the set of doors behind them. </p><p></p><p>On the other side of the fire pit Tanerus discovered the remains of three orcs. The box itself had obviously not been opened in a long time, deposits of minerals on the hinges and lock attested to that. The halfling slipped out his tools and began to probe the box. He knew it was trapped, the question was how. </p><p></p><p>Soon he discovered that it was the lock that was trapped. He saw too many mounts holding it in place. Two must conceal something, like a needle trap. He quickly set small metal plates in place to block any thing from flying from them. Confident the lock was disarmed he slid out his picks. Tumblers clicked quickly beneath his able hands and soon the satisfying click of the lock was heard. </p><p></p><p>As Tanerus opened the lid, two of the other mounting holes snapped open and four tiny needles flew at him. He had time to throw up his hands to protect his face. The needles buried into his arms, two on each side. Tanerus yelped and slumped back, his left arm burned, and his knees started to weaken. He quickly fumbled for a potion and quaffed it. The potion's warmth spread through him, and the poison in his arm seemed to receed. He still felt weak, but he knew the poison would not continue to make him weaker now.</p><p></p><p>Durgaden popped his head over the firepit. "You alright?"</p><p></p><p>Tanerus cursed softly. "Yeah... just fine." He slid the lid open and a bright green glow washed out over him. A fist sized emerald sat in the box. On either side of the emerald were carved dwarven runes. Tanerus backed up, "I've done my part." He looked to Will. "Your turn."</p><p></p><p>Will stepped forward and examined the emerald without touching it. "Without knowing what those runes say I wouldn't begin to know what it does."</p><p></p><p>Durgaden examined them. "This one is uh... power... or fire. Something like that." </p><p></p><p>Tanerus rolled his eyes. "Yeah those are real similar."</p><p></p><p>Durgaden continued, "And this one is... armor... or protection." He nodded.</p><p></p><p>Will smiled, "Well without knowing exactly I can't even hazard a guess." He stepped away from the box.</p><p></p><p>Durgaden shrugged and pulled off his gauntlet. He reached in and plucked the gem out. The glow receeded into the gem and became a steady pulse. The box seemed almost relieved to have the gem finally removed. Cracks appeared in the box, and it crumbled into dust. </p><p></p><p>Durgaden examined the gem for a few moments, and unable to get it to do anything, he slid it into his magical backpack.</p><p></p><p>The party backed out of the audience chamber and moved to the north secret door. The exploration continued, the party found a locked door, and decided not to break it down when Tanerus failed to pick the lock. The next room they found contained an ancient well, and another secret door. This led to a passage that ended in the backside of another secret door. A large bedroom sat on the otherside. </p><p></p><p>The party fanned out to search the bedroom, when Will was overcome with a sharp pain in his head. When his vision cleared, instead of an ancient ransacked bedroom he saw a well kept room, with a single armored dwarf readying himself for battle. The doors burst open, and an orc and goblin horde rushed in. The dwarf faught valiantly, and was able to destroy the horde, including three ogres that were with it. But as the horde fell away, a demon joined the battle. The ancient dwarf and the demon clashed with a bright flash, and when Will's vision cleared, the room was back to normal. He quickly told his companions what he saw. </p><p></p><p>Durgaden kicked at the remains on the floor. "But there is no dwarf here. He must have lived." The party exited the room from its main doors to the south, as they did so, Will stopped short. He could see an apparition of the ancient dwarf. The ancient warrior priest had one armed ripped off, but had survived the encounter with the demon it would seem. He stumbled off to the south, down an immense hallway. Will quickly told his companions and they followed the ghost to the south. </p><p></p><p>Right before a massive set of double doors, the dwarf stumbled and began leaning on the wall a lot. Will narrowed his eyes and looked back at where they had come from. "Why would he go some fifty feet, and then start leaning on the wall?" He pushed against the wall in every place the dwarf ghost did. Meanwhile, the ghost pulled out a key, used it, and faded through the closed doors.</p><p></p><p>Will felt part of the wall give slightly, then there was a satisfying click. "Ah ha... a trap." </p><p></p><p>Tanerus stepped up and examined the floor. "Sure enough, large pit trap by the looks of it." He jogged back to a pile of rubble and began piling it on the trapdoor to see if it would open. Nothing happened.</p><p></p><p>Just as Tanerus was about to step forward a soft click was heard. Will looked at the wall, the shifting stone had reset itself. He pressed it again and Tanerus quickly moved to try and pick the lock on the door. He cursed as he broke pick after pick, "Its a no go." He quickly got off the trap door before it reset.</p><p></p><p>Durgaden smiled, "I can open it." The rest of the party quickly disagreed. They didn't want to attract that kind of attention yet. Another set of double doors led to the south. Will repressed the switch and Tanerus quickly opened that set of doors.</p><p></p><p>Tanerus peered in, "More stairs, and another set of double doors." He jogged back to the party. They looked down at their map.</p><p></p><p>Amador pointed to past the doors. "That looks like it leads back to the bad mojo area. We've come in a circle." </p><p></p><p>Will frowned, "We also have another problem, soon the Zhents are gonna know something is up. Their runner is due any minute."</p><p></p><p>Durgaden smiled, "Lets go pay them a visit then."</p><p></p><p>Tanerus frowned, "Thats a fortified position, there is no way we can take that."</p><p></p><p>Will shook his head, "They have lots of things outside the fortification, even if they miss one runner, its not like that is going to be enough to have them shut themselves in."</p><p></p><p>Tanerus thought about it. "Your right. We would be better to hit them now even if they might know something is up, than to wait and let them get entrenched even further once they are sure something is up."</p><p></p><p>Amador nodded, "Back to the surface then?" The entire party agreed and they quickly made their way toward the exit, vowing to return here once the Zhentarim were dispatched.</p><p></p><p>As the party got close to the entrance, Will stopped and frowned. Durgaden asked, "What is it?"</p><p></p><p>"Its my owl. He says there is lots of movement at the camp. They know something is up."</p><p></p><p>Durgaden grinned, "Then we better move faster." The party quickened its pace and set out across the city toward the Zhentarim camp. </p><p></p><p>Nearly halfway there Will's owl sent another warning that he relayed to the party. "The giant bat is in the air, it has a rider, and it's flying air support for people on the ground."</p><p></p><p>Tanerus frowned, "I have a bad feeling about this."</p><p></p><p>Amador slid an arrow into his bow. "Let them come, Corellian will protect us."</p><p></p><p>Durgaden grinned his dwarfish grin and looked around for a good place to make a stand, "Bring it on."</p></blockquote><p></p>
[QUOTE="Wraithdrit, post: 810212, member: 10820"] [b]Session 4[/b] [B]Eleint 26th, 1372 - Inside the Mines of Tethyamar, just before midnight[/B] Durgaden grunted and nodded toward the door, "So lets go through." Mulgup looked aghast. "Yous guys crazy!" He backed up a couple of steps. "Baaad mojo." Will smirked, "What kind of bad mojo?" "Yous know. Crushy things. Smashy things... Bad mojo!" Mulgup hopped from one foot to the other. Tanerus hrmed softly and said, "Traps?" Mulgup threw his arms up, "Yes! Bad mojo! Yous crazy." With a soft popping noise, Mulgup dissappeared. Will rested his hands on his pouches, just in case. "We need to be careful. The Zhents are going to know something is up soon," said Will. Amador nodded, "I think we have about an hour before they know, maybe more." Durgaden growled, "Lets go check out the box then. We can explore all this afterwards." The notes they had recovered referenced a stone box in an audience chamber. The Thayans had not opened it yet, according to the notes. They suspected it contained a magic gem of some sort. Everyone agreed and the party slipped through chamber after chamber, witnessing the remains of many an orc and dwarf. Long ago a great battle had taken place here. Just outside the audience chamber Will and Tanerus stopped and looked around. Seeing them glance around the other two nodded as well. The chamber was oddly shaped for an entry chamber, it was too long. The group fanned out and quickly found a pair of secret doors leading out to the north and south. Will paused, "We should check out the box first still." Amador nodded and Tanerus slid opened the doors to the audience chamber. A massive firepit was in the middle of the room. Benches lined the north and south walls. On the east side of the room, opposite the door, set away from the wall a bit, was a large stone table on which sat a large granite box. Tanerus slipped forward to the box and Durgaden settled in behind the raised firepit to watch. Amador and Will flanked the doorway outside the room. They alternately watched the room and the set of doors behind them. On the other side of the fire pit Tanerus discovered the remains of three orcs. The box itself had obviously not been opened in a long time, deposits of minerals on the hinges and lock attested to that. The halfling slipped out his tools and began to probe the box. He knew it was trapped, the question was how. Soon he discovered that it was the lock that was trapped. He saw too many mounts holding it in place. Two must conceal something, like a needle trap. He quickly set small metal plates in place to block any thing from flying from them. Confident the lock was disarmed he slid out his picks. Tumblers clicked quickly beneath his able hands and soon the satisfying click of the lock was heard. As Tanerus opened the lid, two of the other mounting holes snapped open and four tiny needles flew at him. He had time to throw up his hands to protect his face. The needles buried into his arms, two on each side. Tanerus yelped and slumped back, his left arm burned, and his knees started to weaken. He quickly fumbled for a potion and quaffed it. The potion's warmth spread through him, and the poison in his arm seemed to receed. He still felt weak, but he knew the poison would not continue to make him weaker now. Durgaden popped his head over the firepit. "You alright?" Tanerus cursed softly. "Yeah... just fine." He slid the lid open and a bright green glow washed out over him. A fist sized emerald sat in the box. On either side of the emerald were carved dwarven runes. Tanerus backed up, "I've done my part." He looked to Will. "Your turn." Will stepped forward and examined the emerald without touching it. "Without knowing what those runes say I wouldn't begin to know what it does." Durgaden examined them. "This one is uh... power... or fire. Something like that." Tanerus rolled his eyes. "Yeah those are real similar." Durgaden continued, "And this one is... armor... or protection." He nodded. Will smiled, "Well without knowing exactly I can't even hazard a guess." He stepped away from the box. Durgaden shrugged and pulled off his gauntlet. He reached in and plucked the gem out. The glow receeded into the gem and became a steady pulse. The box seemed almost relieved to have the gem finally removed. Cracks appeared in the box, and it crumbled into dust. Durgaden examined the gem for a few moments, and unable to get it to do anything, he slid it into his magical backpack. The party backed out of the audience chamber and moved to the north secret door. The exploration continued, the party found a locked door, and decided not to break it down when Tanerus failed to pick the lock. The next room they found contained an ancient well, and another secret door. This led to a passage that ended in the backside of another secret door. A large bedroom sat on the otherside. The party fanned out to search the bedroom, when Will was overcome with a sharp pain in his head. When his vision cleared, instead of an ancient ransacked bedroom he saw a well kept room, with a single armored dwarf readying himself for battle. The doors burst open, and an orc and goblin horde rushed in. The dwarf faught valiantly, and was able to destroy the horde, including three ogres that were with it. But as the horde fell away, a demon joined the battle. The ancient dwarf and the demon clashed with a bright flash, and when Will's vision cleared, the room was back to normal. He quickly told his companions what he saw. Durgaden kicked at the remains on the floor. "But there is no dwarf here. He must have lived." The party exited the room from its main doors to the south, as they did so, Will stopped short. He could see an apparition of the ancient dwarf. The ancient warrior priest had one armed ripped off, but had survived the encounter with the demon it would seem. He stumbled off to the south, down an immense hallway. Will quickly told his companions and they followed the ghost to the south. Right before a massive set of double doors, the dwarf stumbled and began leaning on the wall a lot. Will narrowed his eyes and looked back at where they had come from. "Why would he go some fifty feet, and then start leaning on the wall?" He pushed against the wall in every place the dwarf ghost did. Meanwhile, the ghost pulled out a key, used it, and faded through the closed doors. Will felt part of the wall give slightly, then there was a satisfying click. "Ah ha... a trap." Tanerus stepped up and examined the floor. "Sure enough, large pit trap by the looks of it." He jogged back to a pile of rubble and began piling it on the trapdoor to see if it would open. Nothing happened. Just as Tanerus was about to step forward a soft click was heard. Will looked at the wall, the shifting stone had reset itself. He pressed it again and Tanerus quickly moved to try and pick the lock on the door. He cursed as he broke pick after pick, "Its a no go." He quickly got off the trap door before it reset. Durgaden smiled, "I can open it." The rest of the party quickly disagreed. They didn't want to attract that kind of attention yet. Another set of double doors led to the south. Will repressed the switch and Tanerus quickly opened that set of doors. Tanerus peered in, "More stairs, and another set of double doors." He jogged back to the party. They looked down at their map. Amador pointed to past the doors. "That looks like it leads back to the bad mojo area. We've come in a circle." Will frowned, "We also have another problem, soon the Zhents are gonna know something is up. Their runner is due any minute." Durgaden smiled, "Lets go pay them a visit then." Tanerus frowned, "Thats a fortified position, there is no way we can take that." Will shook his head, "They have lots of things outside the fortification, even if they miss one runner, its not like that is going to be enough to have them shut themselves in." Tanerus thought about it. "Your right. We would be better to hit them now even if they might know something is up, than to wait and let them get entrenched even further once they are sure something is up." Amador nodded, "Back to the surface then?" The entire party agreed and they quickly made their way toward the exit, vowing to return here once the Zhentarim were dispatched. As the party got close to the entrance, Will stopped and frowned. Durgaden asked, "What is it?" "Its my owl. He says there is lots of movement at the camp. They know something is up." Durgaden grinned, "Then we better move faster." The party quickened its pace and set out across the city toward the Zhentarim camp. Nearly halfway there Will's owl sent another warning that he relayed to the party. "The giant bat is in the air, it has a rider, and it's flying air support for people on the ground." Tanerus frowned, "I have a bad feeling about this." Amador slid an arrow into his bow. "Let them come, Corellian will protect us." Durgaden grinned his dwarfish grin and looked around for a good place to make a stand, "Bring it on." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Wraith's Whispers - CoSQ (Update: 4/5/04)
Top