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Wrapping up first 2-20 2024 campaign this week, some of my thoughts
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<blockquote data-quote="ECMO3" data-source="post: 9583876" data-attributes="member: 7030563"><p>I heard a lot of that in the past. </p><p></p><p>But think about the context here - I started this campaign the week the PHB was released to the DM. You are saying that our pace is crazy and no one else is doing that, so if that is true how is it that all these other people have different experiences than mine? </p><p></p><p></p><p></p><p>I am guessing you have not played with the new rules. </p><p></p><p>At 5th level any Fighter can move up to half their move spending a bonus action (Tactical Shift). With a move of 40 that means he can move 60 feet to get into melee on the first turn. </p><p></p><p>Now we are playing a published module consisting mostly of dungeoun encounters and I don't think a single encounter started further than 60 feet so far.</p><p></p><p>Additionally even if it did, he can throw a weapon and if he scores a crit (which he does on an 18), he can move another 40 feet on top of that without any action. Oh and he is often rolling with advantage and if he rolls less than an 18 he can reroll it since he gets heroic inspiration every single turn</p><p></p><p>How much high level play have you done in 2024?</p><p></p><p></p><p></p><p></p><p>Well considering we have played a TON of high level 5E prior to this and I have not seen anyone else post experiences from level I would say it is the former.</p><p></p><p>Why don't you point me to all the people reporting experiences from 1-20 play. you say no one else is getting results like this, but I don't see anyone else reporting results at all.</p><p></p><p></p><p></p><p>It is a published adventure that is mostly dungeons and almost every high level fight started within range of a fighter (not a Wizard, not a Cleric, not a Barbarian).</p><p></p><p>I would say in 10+ years of 5E most fights start within 60 feet and just about all of them start within 100 feet.</p><p></p><p></p><p></p><p>We have that all the time. It doesn't slow down the damage the fighter does though. </p><p></p><p></p><p></p><p>A ton of monsters are invisible in the game and we have had at least one that used a reaction teleport and the fighter used a bonus action and went right over to where they teleported to.</p><p></p><p></p><p></p><p>Can you point me to what they are getting?</p><p></p><p></p><p></p><p>I believe the Spelljhammer campaign we played was called Shattered Stars. That could be wrong because I did not get it. It was a 1-20 5E campaign. I played a Dhampir Monk with a Death Cleric and Sorcerer dip. Here is the PC I used:</p><p></p><p>[URL unfurl="true"]https://www.dndbeyond.com/characters/110538368[/URL]</p><p></p><p></p><p></p><p>I am sharing my experiences. You don't like it fine, but I don't really see anything substantial from you so....</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9583876, member: 7030563"] I heard a lot of that in the past. But think about the context here - I started this campaign the week the PHB was released to the DM. You are saying that our pace is crazy and no one else is doing that, so if that is true how is it that all these other people have different experiences than mine? I am guessing you have not played with the new rules. At 5th level any Fighter can move up to half their move spending a bonus action (Tactical Shift). With a move of 40 that means he can move 60 feet to get into melee on the first turn. Now we are playing a published module consisting mostly of dungeoun encounters and I don't think a single encounter started further than 60 feet so far. Additionally even if it did, he can throw a weapon and if he scores a crit (which he does on an 18), he can move another 40 feet on top of that without any action. Oh and he is often rolling with advantage and if he rolls less than an 18 he can reroll it since he gets heroic inspiration every single turn How much high level play have you done in 2024? Well considering we have played a TON of high level 5E prior to this and I have not seen anyone else post experiences from level I would say it is the former. Why don't you point me to all the people reporting experiences from 1-20 play. you say no one else is getting results like this, but I don't see anyone else reporting results at all. It is a published adventure that is mostly dungeons and almost every high level fight started within range of a fighter (not a Wizard, not a Cleric, not a Barbarian). I would say in 10+ years of 5E most fights start within 60 feet and just about all of them start within 100 feet. We have that all the time. It doesn't slow down the damage the fighter does though. A ton of monsters are invisible in the game and we have had at least one that used a reaction teleport and the fighter used a bonus action and went right over to where they teleported to. Can you point me to what they are getting? I believe the Spelljhammer campaign we played was called Shattered Stars. That could be wrong because I did not get it. It was a 1-20 5E campaign. I played a Dhampir Monk with a Death Cleric and Sorcerer dip. Here is the PC I used: [URL unfurl="true"]https://www.dndbeyond.com/characters/110538368[/URL] I am sharing my experiences. You don't like it fine, but I don't really see anything substantial from you so.... [/QUOTE]
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Wrapping up first 2-20 2024 campaign this week, some of my thoughts
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