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Wrapping up first 2-20 2024 campaign this week, some of my thoughts
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<blockquote data-quote="zakael19" data-source="post: 9585583" data-attributes="member: 7044099"><p>I've used the FM encounters-by-level building to good effect in 2014 campaigns, with stuff at its Medium to Hard guidelines doing a good job challenging a 4pc party. MCDM did significant playtesting of these encounters with a 5 player group in mind, and they incorporate lots of 4e design ethos to make combat more active (Dazed vs hard CC, a more generous use of save-ends effects, emphasis on interesting abilities vs spells, reactions and bonus actions, etc) that we've seen WOTC adapt in the 2024 MM. </p><p></p><p>OP's group however sounds like moderate to significant optimizers using good party tactics and coordination (see: smart use of CC, lots of multi-classing, taking advantage of crafting possibilities). Additionally, the arenas are largely not that complex, especially in this level 19 lair - so if some of the elementals didn't get their slowing/movment affecting abilities off, the party will obviously have an easy time getting stuck in and munching.</p></blockquote><p></p>
[QUOTE="zakael19, post: 9585583, member: 7044099"] I've used the FM encounters-by-level building to good effect in 2014 campaigns, with stuff at its Medium to Hard guidelines doing a good job challenging a 4pc party. MCDM did significant playtesting of these encounters with a 5 player group in mind, and they incorporate lots of 4e design ethos to make combat more active (Dazed vs hard CC, a more generous use of save-ends effects, emphasis on interesting abilities vs spells, reactions and bonus actions, etc) that we've seen WOTC adapt in the 2024 MM. OP's group however sounds like moderate to significant optimizers using good party tactics and coordination (see: smart use of CC, lots of multi-classing, taking advantage of crafting possibilities). Additionally, the arenas are largely not that complex, especially in this level 19 lair - so if some of the elementals didn't get their slowing/movment affecting abilities off, the party will obviously have an easy time getting stuck in and munching. [/QUOTE]
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Wrapping up first 2-20 2024 campaign this week, some of my thoughts
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