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Wrath of the Immortals: what happens and why is it controversial?
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<blockquote data-quote="rogueattorney" data-source="post: 5058072" data-attributes="member: 17551"><p>The issue is one of the Giant Campaign Changing Event that TSR did so much of back in the late 80's and 90's. I personally hated them for a number of reasons, and in particular, I thought the changes wrought to Mystara were for the worse.</p><p></p><p>I'll admit that I do not entirely remember which of the following were in the Wrath of the Immortals box and which were in the subsequent Almanacs, but largely they were part and parcel of the same thread which all started with the WotI boxed set:</p><p></p><p>The continent of Alphatia was destroyed on the surface world and it re-appeared as a floating continent in the Hollow World.</p><p></p><p>Alfhiem was taken over by the Shadow Elves and all the trees of the forest withered an died.</p><p></p><p>Karameikos proclaimed its complete independence from Thyatis and was re-christened a kingdom.</p><p></p><p>Thyatis' empire crumbled and many of its subject nations proclaimed independence</p><p></p><p>A giant asteroid hit in northern Darokin/southern Glantri, significantly altering the terrain of both nations.</p><p></p><p>After an unsuccessful invasion of Rockhome, King Thar was deposed by King Kol (later Prince Kol) who led a bunch of Broken Land humanoids into the "great crater" and began to interfere with Glantri politics.</p><p></p><p>Clerics were allowed into Glantri.</p><p></p><p>The nuclear reactor under Glantri which "sucked magic" was altered to "suck entropy."</p><p></p><p>The Heldannic Knights completely took over the Heldan Freeholds and a big chunk of Norwald.</p><p></p><p>The "Red Curse" in the western lands spread significantly, effecting nations that had not previously been effected.</p><p></p><p>There was more that I'm forgetting. Essentially, every significant region on the map was changed in a major way. </p><p></p><p>I could go into a litany of the reasons why I think a lot of these changes were bad in specific, and why I think big, company produced mega-plots are bad in general, but won't. Suffice it to say, changes of that magnitude necessarily divides a fan-base between those who like the earlier stuff and those who like the new stuff.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 5058072, member: 17551"] The issue is one of the Giant Campaign Changing Event that TSR did so much of back in the late 80's and 90's. I personally hated them for a number of reasons, and in particular, I thought the changes wrought to Mystara were for the worse. I'll admit that I do not entirely remember which of the following were in the Wrath of the Immortals box and which were in the subsequent Almanacs, but largely they were part and parcel of the same thread which all started with the WotI boxed set: The continent of Alphatia was destroyed on the surface world and it re-appeared as a floating continent in the Hollow World. Alfhiem was taken over by the Shadow Elves and all the trees of the forest withered an died. Karameikos proclaimed its complete independence from Thyatis and was re-christened a kingdom. Thyatis' empire crumbled and many of its subject nations proclaimed independence A giant asteroid hit in northern Darokin/southern Glantri, significantly altering the terrain of both nations. After an unsuccessful invasion of Rockhome, King Thar was deposed by King Kol (later Prince Kol) who led a bunch of Broken Land humanoids into the "great crater" and began to interfere with Glantri politics. Clerics were allowed into Glantri. The nuclear reactor under Glantri which "sucked magic" was altered to "suck entropy." The Heldannic Knights completely took over the Heldan Freeholds and a big chunk of Norwald. The "Red Curse" in the western lands spread significantly, effecting nations that had not previously been effected. There was more that I'm forgetting. Essentially, every significant region on the map was changed in a major way. I could go into a litany of the reasons why I think a lot of these changes were bad in specific, and why I think big, company produced mega-plots are bad in general, but won't. Suffice it to say, changes of that magnitude necessarily divides a fan-base between those who like the earlier stuff and those who like the new stuff. [/QUOTE]
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