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Wrath of the Immortals: what happens and why is it controversial?
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<blockquote data-quote="rogueattorney" data-source="post: 5060933" data-attributes="member: 17551"><p>I think the end of WotI leaves a very weak Thyatia in control of many of the former Alphatian provinces, and that many of the the timelines in the Almanacs deal with the rebellions of the Alphatian provinces, as well as a number of the Thyatis' outlying areas - Pearl Islands, Ochalea, the Hinterlands, etc. I could be wrong though. It's been so long since I've read any of this, though. I think the 2014 Almanac left Thyatis in bad shape and a united Known World Alphatia being contacted by the Hollow World Alphatia.</p><p></p><p>There was some threads in the Almanacs' timelines that had Kol becoming a prince of Glantri and Syn, the Night Dragon, gaining a bunch of power there. But allied with the orcs? Etienne a minion of Entroy? Search me. I never saw the 2e adventure, Mark of Amber. Maybe that has something to do with it.</p><p></p><p>Regardless, the net effect of WotI was to sink a continent, blow a hole into another continent, and change the fundamental nature of two of the main pc homelands - Karameikos and Glantri. Karameikos changed from a fledgling duchy on the brink of racial and religious civil war to a fairly prosperous and powerful kingdom. Glantri lost its main leader, had its southern quarter blown to bits, and with the introduction of clerics, became much more of a bog standard D&D setting.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 5060933, member: 17551"] I think the end of WotI leaves a very weak Thyatia in control of many of the former Alphatian provinces, and that many of the the timelines in the Almanacs deal with the rebellions of the Alphatian provinces, as well as a number of the Thyatis' outlying areas - Pearl Islands, Ochalea, the Hinterlands, etc. I could be wrong though. It's been so long since I've read any of this, though. I think the 2014 Almanac left Thyatis in bad shape and a united Known World Alphatia being contacted by the Hollow World Alphatia. There was some threads in the Almanacs' timelines that had Kol becoming a prince of Glantri and Syn, the Night Dragon, gaining a bunch of power there. But allied with the orcs? Etienne a minion of Entroy? Search me. I never saw the 2e adventure, Mark of Amber. Maybe that has something to do with it. Regardless, the net effect of WotI was to sink a continent, blow a hole into another continent, and change the fundamental nature of two of the main pc homelands - Karameikos and Glantri. Karameikos changed from a fledgling duchy on the brink of racial and religious civil war to a fairly prosperous and powerful kingdom. Glantri lost its main leader, had its southern quarter blown to bits, and with the introduction of clerics, became much more of a bog standard D&D setting. [/QUOTE]
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Wrath of the Immortals: what happens and why is it controversial?
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