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<blockquote data-quote="81Dagon" data-source="post: 6173020" data-attributes="member: 78724"><p>[sblock=This round and travel plans]</p><p>I’m going to fudge things a little and take Calloh’s performance check as an initiative roll. While I’d prefer not to, I’m going to be flying back to the Middle East tomorrow and since its over 24 hours of travel, I will be more or less MIA for about two days. Wrapping up this short combat would leave us at a natural pause where you can interact with each other rather than wait for me. Hopefully nobody minds, especially Leif since that leaves you with the short stick, but if it does, please let me know and I’ll avoid it in the future. </p><p>[/sblock]</p><p></p><p></p><p>As her arrow goes wide, Hannah recalls that Manes have the standard demonic immunities to poison and electricity, as well as resistance to fire, cold and acid. Normally, they are also resistant to weapons that are not holy or made of cold iron. She also recalls hearing stories of a commonly summoned Mane, The Bloody Trapper, who is oddly smart for his kind, having roughly the intelligence of the average goblin. The Trapper serves as a minor huntsmaster for the Demon Lady Andirifkhu. </p><p></p><p></p><p>As her companions stand up and ready themselves for battle, the mane rushes in a Medjai. Only one of the demon’s claws it able to find its way through his armor it uselessly tries to bite his leg. The paladin responds with a mighty swing of his greatsword, which after a brief moment of resistance cuts the fiend straight in half! It’s death triggers a small explosion of flesh, which turns into burning orange bromine fumes. </p><p></p><p></p><p>[sblock=occ]</p><p>Medjai takes 2 damage and must make a DC 12 reflex save or take 5 acid damage.</p><p></p><p></p><p>Everyone gains 80 EXP. So much for damage reduction. Mowgli, I believe the below image sums up the intelligence of Manes. </p><p>[ATTACH]58638[/ATTACH]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="81Dagon, post: 6173020, member: 78724"] [sblock=This round and travel plans] I’m going to fudge things a little and take Calloh’s performance check as an initiative roll. While I’d prefer not to, I’m going to be flying back to the Middle East tomorrow and since its over 24 hours of travel, I will be more or less MIA for about two days. Wrapping up this short combat would leave us at a natural pause where you can interact with each other rather than wait for me. Hopefully nobody minds, especially Leif since that leaves you with the short stick, but if it does, please let me know and I’ll avoid it in the future. [/sblock] As her arrow goes wide, Hannah recalls that Manes have the standard demonic immunities to poison and electricity, as well as resistance to fire, cold and acid. Normally, they are also resistant to weapons that are not holy or made of cold iron. She also recalls hearing stories of a commonly summoned Mane, The Bloody Trapper, who is oddly smart for his kind, having roughly the intelligence of the average goblin. The Trapper serves as a minor huntsmaster for the Demon Lady Andirifkhu. As her companions stand up and ready themselves for battle, the mane rushes in a Medjai. Only one of the demon’s claws it able to find its way through his armor it uselessly tries to bite his leg. The paladin responds with a mighty swing of his greatsword, which after a brief moment of resistance cuts the fiend straight in half! It’s death triggers a small explosion of flesh, which turns into burning orange bromine fumes. [sblock=occ] Medjai takes 2 damage and must make a DC 12 reflex save or take 5 acid damage. Everyone gains 80 EXP. So much for damage reduction. Mowgli, I believe the below image sums up the intelligence of Manes. [ATTACH=CONFIG]58638._xfImport[/ATTACH] [/sblock] [/QUOTE]
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