Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Wreck ashore (El Jefe judging) (Finished)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Someone" data-source="post: 2513281" data-attributes="member: 5656"><p>“Asking won´t hurt you” answers Wil.</p><p></p><p>[ooc: since three of us went for the boat] </p><p></p><p>That same afternoon the party finds an available boat and his owner, a small fisherman called Rodac and agree on a 2 silver pieces per day fee (plus the food*) for leaving tomorrow. You spend what´s left of the day doing your business **, and sleep on Rodac´s home; it´s a small house, but he´s single since his wife died a couple years ago and his children already grew up and left the village –and you can understand why: it´s a boring place in the middle of nowhere.</p><p></p><p>“One of them turned to be a witch” comments Rodac. “I think that came from her mother´side. They said she was ´charming´, and they were quite right: she was able to make a man do what she wanted just speaking some funny words. I´ve not seen her for a long time, I wonder where she is.”</p><p></p><p>The next day, when the sun is already hurting Hulgyr´s eyes, Rodac leaves to prepare the boat, and soon you´re on your way. It´s a good change of pace, after ten days walking to have a rest and let the wind shower you with froth, and you wonder how a ship could sink in these waters.</p><p></p><p>“It´s not that difficult” says Rodac. “The waves are small because the Elbereth Sound bay is small as bays go and closed by those islands” the fisherman points north, to some barely seen land resting on the horizon. “But is also shallow, and dangerous, because you just need 7 feet of water to drown a man, and every rock bottom is a danger. See those white patches of white water? There are reefs there. Unless you´re a very experienced captain, you´ll use the normal routes, and only when you´re sure. That´s why they made the lighthouse: there´s a particulary difficult pass over there, and it saves a lot of time.”</p><p></p><p>At the same time, you watch the land parade at your left. At first sight, is sandy, arid, and very flat, but there are numerous groups of trees growing tightly in the places where the land is raised only a couple feet, and bushes cover most of what´s left. And sudden movements betrays the presence of many animals, and some of them must be quite big.</p><p></p><p>The sun sets and Rodac refuses to continue. “It would be dangerous to in the dark. We´ll continue tomorrow” affirms, and carefully runs aground the boat. At the light of the dying sun you see a sandy beach, and beyond more marshes. ***</p><p></p><p>ooc:</p><p>*which cost is negligible</p><p>**If can think on something you want to do in this time, post so.</p><p>*** I´ll need some details on how you´ll camp.</p></blockquote><p></p>
[QUOTE="Someone, post: 2513281, member: 5656"] “Asking won´t hurt you” answers Wil. [ooc: since three of us went for the boat] That same afternoon the party finds an available boat and his owner, a small fisherman called Rodac and agree on a 2 silver pieces per day fee (plus the food*) for leaving tomorrow. You spend what´s left of the day doing your business **, and sleep on Rodac´s home; it´s a small house, but he´s single since his wife died a couple years ago and his children already grew up and left the village –and you can understand why: it´s a boring place in the middle of nowhere. “One of them turned to be a witch” comments Rodac. “I think that came from her mother´side. They said she was ´charming´, and they were quite right: she was able to make a man do what she wanted just speaking some funny words. I´ve not seen her for a long time, I wonder where she is.” The next day, when the sun is already hurting Hulgyr´s eyes, Rodac leaves to prepare the boat, and soon you´re on your way. It´s a good change of pace, after ten days walking to have a rest and let the wind shower you with froth, and you wonder how a ship could sink in these waters. “It´s not that difficult” says Rodac. “The waves are small because the Elbereth Sound bay is small as bays go and closed by those islands” the fisherman points north, to some barely seen land resting on the horizon. “But is also shallow, and dangerous, because you just need 7 feet of water to drown a man, and every rock bottom is a danger. See those white patches of white water? There are reefs there. Unless you´re a very experienced captain, you´ll use the normal routes, and only when you´re sure. That´s why they made the lighthouse: there´s a particulary difficult pass over there, and it saves a lot of time.” At the same time, you watch the land parade at your left. At first sight, is sandy, arid, and very flat, but there are numerous groups of trees growing tightly in the places where the land is raised only a couple feet, and bushes cover most of what´s left. And sudden movements betrays the presence of many animals, and some of them must be quite big. The sun sets and Rodac refuses to continue. “It would be dangerous to in the dark. We´ll continue tomorrow” affirms, and carefully runs aground the boat. At the light of the dying sun you see a sandy beach, and beyond more marshes. *** ooc: *which cost is negligible **If can think on something you want to do in this time, post so. *** I´ll need some details on how you´ll camp. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Wreck ashore (El Jefe judging) (Finished)
Top