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<blockquote data-quote="Someone" data-source="post: 2541164" data-attributes="member: 5656"><p>ooc: Three want to go west, then you go west.</p><p></p><p>Since you spent all the day in the small boat, you really want to stretch your leas and decide to walk a bit even when it´s dark. The land continues flat, and the high grass and bushes cover almost everything save some sand patches, the game trails, the isolated groups of trees and pools of dirty water. It´s not a relaxing walk; the predators that were intuited back in the beach and the sea now feel nearer, and now you see sometimes pairs of bright eyes spying you. Finally you´re tired enough that you´re forced to rest: you set watches as the previous night, and once more you sleep under the stars. Nothing disturbs you. </p><p></p><p>The next day just isn´t as hot as the previous one, indeed not hot at all -winter is closing- but is still bright enough to make Hulgyr miserable. You start to wonder if coming this way was a good idea, since you now realize it´s a really big region, big enough to make finding a lizarman tribe difficult, let alone some arm dealers. However, you persevere, at least for a while, and it turns that you´re lucky.</p><p></p><p>Eroin finds a track. Two men, wearing shoes o boots, walked down a game trail just hours ago. </p><p></p><p>[ooc: successful Survival check . Assuming you follow the tracks, and I don´t know why you wouldn´t want…]</p><p></p><p>Now prepared, Eroin guides the rest of the party. You eat on the march, and finally Roddick makes a signal to stop. He points forward [a natural 20 on the spot check], where at some distance the rest of you can finally discern two figures, as more or less 500 feet (or 150 meters, if you like) walking northeast. They are talking among them, and seem armed; at least with crossbows, though you can´t see much more with all the vegetation on the way.</p></blockquote><p></p>
[QUOTE="Someone, post: 2541164, member: 5656"] ooc: Three want to go west, then you go west. Since you spent all the day in the small boat, you really want to stretch your leas and decide to walk a bit even when it´s dark. The land continues flat, and the high grass and bushes cover almost everything save some sand patches, the game trails, the isolated groups of trees and pools of dirty water. It´s not a relaxing walk; the predators that were intuited back in the beach and the sea now feel nearer, and now you see sometimes pairs of bright eyes spying you. Finally you´re tired enough that you´re forced to rest: you set watches as the previous night, and once more you sleep under the stars. Nothing disturbs you. The next day just isn´t as hot as the previous one, indeed not hot at all -winter is closing- but is still bright enough to make Hulgyr miserable. You start to wonder if coming this way was a good idea, since you now realize it´s a really big region, big enough to make finding a lizarman tribe difficult, let alone some arm dealers. However, you persevere, at least for a while, and it turns that you´re lucky. Eroin finds a track. Two men, wearing shoes o boots, walked down a game trail just hours ago. [ooc: successful Survival check . Assuming you follow the tracks, and I don´t know why you wouldn´t want…] Now prepared, Eroin guides the rest of the party. You eat on the march, and finally Roddick makes a signal to stop. He points forward [a natural 20 on the spot check], where at some distance the rest of you can finally discern two figures, as more or less 500 feet (or 150 meters, if you like) walking northeast. They are talking among them, and seem armed; at least with crossbows, though you can´t see much more with all the vegetation on the way. [/QUOTE]
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