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<blockquote data-quote="Warpiglet" data-source="post: 7553238" data-attributes="member: 6689161"><p>Hello gang,</p><p></p><p>i love D&D. Started before I could comprehend the rules and now playing as a middle aged! Guy.</p><p></p><p>i really am coming from 1st ed AD&D...we played it all the way until third edition. Skipped 4 and have really enjoyed 5th.</p><p></p><p>there has been a weird evolution in my game life. Most has been good. The backgrounds has prompted some unique combinations and has enriched character development for us. We made lengthy histories before and quirks but I have been happy with a renaissance of sorts for us with the latest edition.</p><p></p><p>however, I have encountered a problem which is a newer one for me personally: I stray from my original concept too often. It starts off well but as I decide on feats or multiclassing, I get distracted by shiny things and lose my focus. Recently I wanted to play a fighting celestial patron warlock (maybe a little gandalf like?) in robes with a staff. Planned moderately armored to have chain shirt under robes and blade pact for extra smacking. So far, so good. </p><p></p><p>But it I hate managing 2 spell slots and wanted a couple extra. I started as cleric for one level (wears a mount celestia symbol which is where the patron hails from). I don't want to debate whether or not following a plane is possible for a cleric or not...but in effect he draws on it for clerical power.</p><p></p><p>before I knew it I was wearing heavy armor and using a maul. We're level four now and I have no mechanical complaints at all. However, I have lost my initial concept unintentionally.</p><p></p><p>with the newer editions I find I do this to myself more readily because there is more to tweak and to be swayed by.</p><p></p><p>i am no junior thespian...we are combat heavy and like dungeon crawls. I don't think obtaining bonuses or optimizing is bad, but I sometimes let it distract me.</p><p></p><p>it is not a weakness of the game or edition! It offers choices...I just don't always make good ones!</p><p></p><p>in the future, I am going to be more careful about feats and multiclassing and ask myself if the choice immerses more with flavor or dilutes the original intent and vision.</p><p></p><p>there is no wrong way to play if you are having fun but for me Immersion and theme is paramount and I have done a good job sabotaging myself by losing sight of that from time to time.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7553238, member: 6689161"] Hello gang, i love D&D. Started before I could comprehend the rules and now playing as a middle aged! Guy. i really am coming from 1st ed AD&D...we played it all the way until third edition. Skipped 4 and have really enjoyed 5th. there has been a weird evolution in my game life. Most has been good. The backgrounds has prompted some unique combinations and has enriched character development for us. We made lengthy histories before and quirks but I have been happy with a renaissance of sorts for us with the latest edition. however, I have encountered a problem which is a newer one for me personally: I stray from my original concept too often. It starts off well but as I decide on feats or multiclassing, I get distracted by shiny things and lose my focus. Recently I wanted to play a fighting celestial patron warlock (maybe a little gandalf like?) in robes with a staff. Planned moderately armored to have chain shirt under robes and blade pact for extra smacking. So far, so good. But it I hate managing 2 spell slots and wanted a couple extra. I started as cleric for one level (wears a mount celestia symbol which is where the patron hails from). I don't want to debate whether or not following a plane is possible for a cleric or not...but in effect he draws on it for clerical power. before I knew it I was wearing heavy armor and using a maul. We're level four now and I have no mechanical complaints at all. However, I have lost my initial concept unintentionally. with the newer editions I find I do this to myself more readily because there is more to tweak and to be swayed by. i am no junior thespian...we are combat heavy and like dungeon crawls. I don't think obtaining bonuses or optimizing is bad, but I sometimes let it distract me. it is not a weakness of the game or edition! It offers choices...I just don't always make good ones! in the future, I am going to be more careful about feats and multiclassing and ask myself if the choice immerses more with flavor or dilutes the original intent and vision. there is no wrong way to play if you are having fun but for me Immersion and theme is paramount and I have done a good job sabotaging myself by losing sight of that from time to time. [/QUOTE]
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