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<blockquote data-quote="debalkez" data-source="post: 3474405" data-attributes="member: 51445"><p>Hey everyone. I'm running a campaign I'm just basing on a bigger power..."The League of Four". It is a level 20 Orc (10 in Fighter, 10 in Barby), level 20 Elven Ranger, Level 20 Mind flayer (8 in abberation, 12 in Sorcerer), and a level 15 Half-Elf Rogue. They are all Chaotic Evil (hopefully didn't violate any rules with that) and none of my PC's know this, which is good. Their alignments vary from LN to CE. </p><p>Now, they've been doing missions for them, and I need to get them away from them. So I'm thinking about sending the League of Four to a different plane for a while, and while they are gone, the PC's learn the truth about the League of Four. They are murderers, robbers, etc., and the PC's will (hopefully) react negatively towards them, not going back to them for a while. </p><p>Now, when the PC's get strong enough, I'm going to have them start working for a group of good guys (Haven't though of a name yet). And eventually, this new group will send them into a different plane (the same one the League of Four are on) and have to systematically kill each League of Four-er, for they are distrupting the general ebb and flow of the world the PC's start on, Gaia. </p><p></p><p>I need some help about how to get from point A to point B in this. Thanks for your time.</p></blockquote><p></p>
[QUOTE="debalkez, post: 3474405, member: 51445"] Hey everyone. I'm running a campaign I'm just basing on a bigger power..."The League of Four". It is a level 20 Orc (10 in Fighter, 10 in Barby), level 20 Elven Ranger, Level 20 Mind flayer (8 in abberation, 12 in Sorcerer), and a level 15 Half-Elf Rogue. They are all Chaotic Evil (hopefully didn't violate any rules with that) and none of my PC's know this, which is good. Their alignments vary from LN to CE. Now, they've been doing missions for them, and I need to get them away from them. So I'm thinking about sending the League of Four to a different plane for a while, and while they are gone, the PC's learn the truth about the League of Four. They are murderers, robbers, etc., and the PC's will (hopefully) react negatively towards them, not going back to them for a while. Now, when the PC's get strong enough, I'm going to have them start working for a group of good guys (Haven't though of a name yet). And eventually, this new group will send them into a different plane (the same one the League of Four are on) and have to systematically kill each League of Four-er, for they are distrupting the general ebb and flow of the world the PC's start on, Gaia. I need some help about how to get from point A to point B in this. Thanks for your time. [/QUOTE]
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