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Writer's-Blocked & Needing Advice: How Should I Start This Campaign?
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<blockquote data-quote="Jack Daniel" data-source="post: 5317763" data-attributes="member: 694"><p>Several days ago, eager to scratch my gaming itch, I had my girlfriend and another friend of ours roll up a couple of characters. As is common in my circle of gamers, they each picked a class and then set about detailing their characters' backgrounds. So I've wound up with a half-elven technologist named Nalaryn (who hails from the campaign setting's Romania/Transylvania region) specialized in drugs and medicines, who was raised by her human parent and seeks knowledge of her elvish heritage; and a satyr rogue named Lilith (from the setting's Turkey/Arabia analogue) specialized mainly in grifting, who is the daughter of a bedouin sheik and fleeing from an arranged marriage. </p><p></p><p>Thinking geographically, I've decided to set in the game in a place right in between the two characters' respective homelands, which is naturally enough a fantasy version of Greece. I figure that should provide plenty of plot-fodder, both mythological and historical. It's easy to envision a wilderness haunted by chimeras, manticores, gryphons, etc. And any city adventures can be full of (literally) Byzantine intrigue. Even the old rebels-versus-an-empire chestnut, <em>à</em><em> la</em> Greece vs. the Ottoman Empire, can provide a tense backdrop. Ruins and dungeons that date back to medieval Byzantium, Alexander's Macedon, or classical Ancient Greece? Easy as pie.</p><p></p><p>So all I really need is a plot. I have this vague idea of an "Indiana Jones" themed campaign arc. (My girlfriend has even said that she envisions Nalaryn as inspired by Evey O'Connell from <em>The Mummy</em>, which is eminently appropriate to that idea!) But for the life of me, I just can't seem to come up with a gripping hook with which to launch the first adventure. Usually I have more campaign-starting scenarios than I can ever hope to use waiting in reserve, but right now I'm completely brain-drained. What's the best way to get two characters, neither one particularly motivated by greed, to meet up, partner up, and set out together on an epic treasure-hunt?</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 5317763, member: 694"] Several days ago, eager to scratch my gaming itch, I had my girlfriend and another friend of ours roll up a couple of characters. As is common in my circle of gamers, they each picked a class and then set about detailing their characters' backgrounds. So I've wound up with a half-elven technologist named Nalaryn (who hails from the campaign setting's Romania/Transylvania region) specialized in drugs and medicines, who was raised by her human parent and seeks knowledge of her elvish heritage; and a satyr rogue named Lilith (from the setting's Turkey/Arabia analogue) specialized mainly in grifting, who is the daughter of a bedouin sheik and fleeing from an arranged marriage. Thinking geographically, I've decided to set in the game in a place right in between the two characters' respective homelands, which is naturally enough a fantasy version of Greece. I figure that should provide plenty of plot-fodder, both mythological and historical. It's easy to envision a wilderness haunted by chimeras, manticores, gryphons, etc. And any city adventures can be full of (literally) Byzantine intrigue. Even the old rebels-versus-an-empire chestnut, [I]à[/I][I] la[/I] Greece vs. the Ottoman Empire, can provide a tense backdrop. Ruins and dungeons that date back to medieval Byzantium, Alexander's Macedon, or classical Ancient Greece? Easy as pie. So all I really need is a plot. I have this vague idea of an "Indiana Jones" themed campaign arc. (My girlfriend has even said that she envisions Nalaryn as inspired by Evey O'Connell from [I]The Mummy[/I], which is eminently appropriate to that idea!) But for the life of me, I just can't seem to come up with a gripping hook with which to launch the first adventure. Usually I have more campaign-starting scenarios than I can ever hope to use waiting in reserve, but right now I'm completely brain-drained. What's the best way to get two characters, neither one particularly motivated by greed, to meet up, partner up, and set out together on an epic treasure-hunt? [/QUOTE]
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