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Writing a paper on RPGs - looking for insights
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<blockquote data-quote="WayneLigon" data-source="post: 3563393" data-attributes="member: 3649"><p>For most of my experience, the player base has been overwhelmingly male but I'd go with Piratecat's 20% observation. I'd also say that since online gaming venues such as WoW have a larger percentage of females that there are likely a lot of women out there that would like gaming, but have not given it a chance for various reasons.</p><p></p><p>In my current campaign, we have two females and six players. The wife of one of the players will occassionally join us as well.</p><p></p><p></p><p></p><p>I think that the only way to really understand gaming and D&D is to play face to face with a variety of people over a period of time. At least two or three sessions with two or three groups, if you can find them.</p><p></p><p>Finding the group may be a problem. Each community has a different mix of gamers. Look at the local gaming stores, if there are any, and see if they have open roleplaying days or if a group regularly meets there. This can be either good or bad; I've rarely had a good experience with an in-store gaming group, but others have had different experiences. </p><p></p><p>In general, I'd say most groups would not mind an observer and they would be more than happy to answer any questions about what was going on and how they play the game. The best way to observe, though, is to play as well.</p><p></p><p>D&D and roleplaying in general is an almost unique form of entertainment. Each and every group, working from the same basic set of rules, will wind up wildly different from each other because of the mix of personalities and play styles mainly due to the completely open nature of roleplaying games.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3563393, member: 3649"] For most of my experience, the player base has been overwhelmingly male but I'd go with Piratecat's 20% observation. I'd also say that since online gaming venues such as WoW have a larger percentage of females that there are likely a lot of women out there that would like gaming, but have not given it a chance for various reasons. In my current campaign, we have two females and six players. The wife of one of the players will occassionally join us as well. I think that the only way to really understand gaming and D&D is to play face to face with a variety of people over a period of time. At least two or three sessions with two or three groups, if you can find them. Finding the group may be a problem. Each community has a different mix of gamers. Look at the local gaming stores, if there are any, and see if they have open roleplaying days or if a group regularly meets there. This can be either good or bad; I've rarely had a good experience with an in-store gaming group, but others have had different experiences. In general, I'd say most groups would not mind an observer and they would be more than happy to answer any questions about what was going on and how they play the game. The best way to observe, though, is to play as well. D&D and roleplaying in general is an almost unique form of entertainment. Each and every group, working from the same basic set of rules, will wind up wildly different from each other because of the mix of personalities and play styles mainly due to the completely open nature of roleplaying games. [/QUOTE]
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