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Writing - When do you use\not use computers?
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<blockquote data-quote="meomwt" data-source="post: 5408983" data-attributes="member: 47885"><p>If I'm writing my own stuff, I use almost exclusively a PC. For 3.xE D&D, there is a huge library of monsters, spells and so on available free and legal which I can drop into the text, plus output from (for example) HeroForge or another NPC building tool. Then I print the lot out and use paper copy at the table. I dislike using a laptop, I can flick through a paper copy faster and easier. </p><p></p><p>I prefer over-writing for a game session if I have time, though I can run from rough notes and cribs if needed. I'm currently running an SRII campaign and once the Johnson has given the runners a lead, they can be very much on their own and able to wing it. Their mission to do an insurance job on a listed building, for example, didn't go as I'd planned: instead of breaking in and committing arson, they dropped an unmanned drone out of the sky onto it (and managed to get exclusive footage to sell to the News-media, to boot). </p><p></p><p>The advantage of a computer over written notes is that it is easy to drop in a new section or re-organise material if things change in the edit. If, for example, I get a new idea or want to change the planned order of adventures (or if the PC's change the planned order - that's happened as well!).</p></blockquote><p></p>
[QUOTE="meomwt, post: 5408983, member: 47885"] If I'm writing my own stuff, I use almost exclusively a PC. For 3.xE D&D, there is a huge library of monsters, spells and so on available free and legal which I can drop into the text, plus output from (for example) HeroForge or another NPC building tool. Then I print the lot out and use paper copy at the table. I dislike using a laptop, I can flick through a paper copy faster and easier. I prefer over-writing for a game session if I have time, though I can run from rough notes and cribs if needed. I'm currently running an SRII campaign and once the Johnson has given the runners a lead, they can be very much on their own and able to wing it. Their mission to do an insurance job on a listed building, for example, didn't go as I'd planned: instead of breaking in and committing arson, they dropped an unmanned drone out of the sky onto it (and managed to get exclusive footage to sell to the News-media, to boot). The advantage of a computer over written notes is that it is easy to drop in a new section or re-organise material if things change in the edit. If, for example, I get a new idea or want to change the planned order of adventures (or if the PC's change the planned order - that's happened as well!). [/QUOTE]
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