Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
writings of William Miller in Crypta Hereticarum?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 6739757" data-attributes="member: 63"><p>Hirou's got it. But if you want to have some Miller writings, you might even make them an item that the folks in the Blasphemous Artwork room want, in exchange for aid. They might be lost in one of the chambers the party otherwise wouldn't want to go into (like where the rust monsters are). </p><p></p><p>As for the content of the text, I'd put something in to highlight that early on Miller was more reasonable than he is as Nicodemus. Maybe the vault has his journal where he records the troubles of instilling in people the right culture of tolerance and inclusion. It was hard work, but without existing power structures to oppose him, he was able to gather many wise thinkers as well as simple idealists from the broader populace, and for half a generation the people of Pala focused on education and conflict resolution.</p><p></p><p>Show a bit of dark side too. He actually had to put on trial and ultimately execute an enchanter who was dominating trouble-makers. Using magic is of course dangerous in the Malice Lands, but more critical is that Miller believed people would choose the right course if they had proper understanding. Forcing people to 'be good' negates any value of morality; people might as well be rocks if they are unable to make their own choices.</p><p></p><p>Also include a mention of how he had a lot of success catering to former adherents of the Clergy who were disillusioned after they saw their system collapse. In times of chaos, people's instinct is to cling to the familiar, but if the familiar has failed their eyes may be open to other paths. You want to hint at his impatience for the slow pace of change, and lay the groundwork for an eventual contrast with the path he takes in the latter end of the campaign.</p><p></p><p> </p><p></p><p>As for the swords of Srasama, I dunno. Sometimes matching sets are lost to history, and if I came up with an answer to everything, GMs would have less leeway.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6739757, member: 63"] Hirou's got it. But if you want to have some Miller writings, you might even make them an item that the folks in the Blasphemous Artwork room want, in exchange for aid. They might be lost in one of the chambers the party otherwise wouldn't want to go into (like where the rust monsters are). As for the content of the text, I'd put something in to highlight that early on Miller was more reasonable than he is as Nicodemus. Maybe the vault has his journal where he records the troubles of instilling in people the right culture of tolerance and inclusion. It was hard work, but without existing power structures to oppose him, he was able to gather many wise thinkers as well as simple idealists from the broader populace, and for half a generation the people of Pala focused on education and conflict resolution. Show a bit of dark side too. He actually had to put on trial and ultimately execute an enchanter who was dominating trouble-makers. Using magic is of course dangerous in the Malice Lands, but more critical is that Miller believed people would choose the right course if they had proper understanding. Forcing people to 'be good' negates any value of morality; people might as well be rocks if they are unable to make their own choices. Also include a mention of how he had a lot of success catering to former adherents of the Clergy who were disillusioned after they saw their system collapse. In times of chaos, people's instinct is to cling to the familiar, but if the familiar has failed their eyes may be open to other paths. You want to hint at his impatience for the slow pace of change, and lay the groundwork for an eventual contrast with the path he takes in the latter end of the campaign. As for the swords of Srasama, I dunno. Sometimes matching sets are lost to history, and if I came up with an answer to everything, GMs would have less leeway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
writings of William Miller in Crypta Hereticarum?
Top