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Wrong facts about D&D3 combat?
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<blockquote data-quote="The Ghost" data-source="post: 4630386" data-attributes="member: 60281"><p>We can generally do a round of combat in about 5-8 minutes. Most of us are quick with numbers and pay attention to the game-state. Plus, we use cheat sheets and often will roll dice ahead of time to keep the combat moving along. This is with 6-7 PCs and a DM running multiple monsters.</p><p></p><p></p><p></p><p>I think we average about 8 rounds per combat excluding the big end-of-campaign 6 hour knock-down drag-out fight with the Big Bad Evil Guy.</p><p></p><p></p><p></p><p>Rarely do we fight just one opponent. Most of the time we are fighting against anywhere from 3-10 enemies. Again, excluding end-of-campaign fights.</p><p></p><p></p><p></p><p>We evolved into our style pretty naturally. With rules mastery and some time saving cheat sheets have really sped up our combats and allow us to do interesting and surprising things in combat without it adding too much time to our game.</p><p></p><p></p><p></p><p>I am not sure how wrong his numbers actually are because they are fairly close to what I experience. And no, we do not narrate our combats. Combats generally go as follows:</p><p></p><p>Fighter: Does twenty hit?</p><p>DM: Yes.</p><p>Fighter: Twelve damage.</p><p>DM: The orc attacks you back. An eleven misses. One attacking the Cleric. Fifteen?</p><p>Cleric: Hits.</p><p>DM: For five.</p><p>DM: One attacking Paladin. Two. Misses. Paladin is up.</p><p>Paladin: I smite. Seventeen?</p><p>DM: Hits.</p><p>Paladin: Ok. Eleven damage.</p><p>DM: Orc goes down.</p><p></p><p>etc. etc. etc.</p><p></p><p>In this style of gaming combats can and will run rather quickly. I do not know how "atypical" this actually is because it is how I have played for fifteen years with five different gaming groups containing a total of about thirty-five different players. YMMV.</p></blockquote><p></p>
[QUOTE="The Ghost, post: 4630386, member: 60281"] We can generally do a round of combat in about 5-8 minutes. Most of us are quick with numbers and pay attention to the game-state. Plus, we use cheat sheets and often will roll dice ahead of time to keep the combat moving along. This is with 6-7 PCs and a DM running multiple monsters. I think we average about 8 rounds per combat excluding the big end-of-campaign 6 hour knock-down drag-out fight with the Big Bad Evil Guy. Rarely do we fight just one opponent. Most of the time we are fighting against anywhere from 3-10 enemies. Again, excluding end-of-campaign fights. We evolved into our style pretty naturally. With rules mastery and some time saving cheat sheets have really sped up our combats and allow us to do interesting and surprising things in combat without it adding too much time to our game. I am not sure how wrong his numbers actually are because they are fairly close to what I experience. And no, we do not narrate our combats. Combats generally go as follows: Fighter: Does twenty hit? DM: Yes. Fighter: Twelve damage. DM: The orc attacks you back. An eleven misses. One attacking the Cleric. Fifteen? Cleric: Hits. DM: For five. DM: One attacking Paladin. Two. Misses. Paladin is up. Paladin: I smite. Seventeen? DM: Hits. Paladin: Ok. Eleven damage. DM: Orc goes down. etc. etc. etc. In this style of gaming combats can and will run rather quickly. I do not know how "atypical" this actually is because it is how I have played for fifteen years with five different gaming groups containing a total of about thirty-five different players. YMMV. [/QUOTE]
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