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Wrong facts about D&D3 combat?
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 4641661" data-attributes="member: 4682"><p>In general? Doubtful. I played in hundreds of RPGA adventures in Living Greyhawk with multiple characters. Living Greyhawk characters earn XP at about 1/3rd to 1/4 the rate of Core awards, so that means I played them in many more combats than in a normal campaign.</p><p></p><p>Based on the two characters I achieved high levels with (12th and 16th), combats dragged out longer as the higher and higher levels were achieved . . . in general. The combats that ended quick were those where we won via save or die effects or where we spent 20-30 minutes of real time prepping by buffing our warriors before we rolled initiative so the warriors could be nearly invincible. That only happened in the rare times we got to pick the time and place for an encounter, or were aware of an impending enemy.</p><p></p><p>In general, another factor that could result in a fast combat was when our party miraculously had precisely the right character class combination, equipment carried, AND right prepared spells. When those lined up, voila, rapid combat sometimes happened.</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 4641661, member: 4682"] In general? Doubtful. I played in hundreds of RPGA adventures in Living Greyhawk with multiple characters. Living Greyhawk characters earn XP at about 1/3rd to 1/4 the rate of Core awards, so that means I played them in many more combats than in a normal campaign. Based on the two characters I achieved high levels with (12th and 16th), combats dragged out longer as the higher and higher levels were achieved . . . in general. The combats that ended quick were those where we won via save or die effects or where we spent 20-30 minutes of real time prepping by buffing our warriors before we rolled initiative so the warriors could be nearly invincible. That only happened in the rare times we got to pick the time and place for an encounter, or were aware of an impending enemy. In general, another factor that could result in a fast combat was when our party miraculously had precisely the right character class combination, equipment carried, AND right prepared spells. When those lined up, voila, rapid combat sometimes happened. [/QUOTE]
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Wrong facts about D&D3 combat?
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