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WTH, "Daggerdale D&D game for PC" out in may?!
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<blockquote data-quote="erf_beto" data-source="post: 5481771" data-attributes="member: 47533"><p>Well, call me schizophrenic , but I agree with both renaug1 and Kzach. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Sometimes, I want to manage the whole party, sometimes I just want to bash through the game - and managing equipment for 4-6 characters is the worst of chores...</p><p></p><p>I think it depends on the gameplay and how much investment you are required to put on that management. I don't mind choosing powers and equipment for my main 5-6 character party on Final Fantasy Tactics or even X-Men Legends, but doing so for the whole 20 character group is horrible. It is a tactical game, so I want to choose, and plan, their actions in battle, but once that's over and the out-of-combat accounting begins, I just wanna play Super Mario World. </p><p></p><p>I think all games should come with pre-planned options that don't suck. </p><p></p><p>Which is why, with NWN (and Dragon Age, if I'm not mistaken), I don't want that kind of control: it's an action game. Sure, you can choose your spells and feats and classes, but in the end, it's a real-time action game. Might as well be playing Shadow over Mystara. Or Castlevania. Pausing the game to manage all characters (or even one) is a drag, because it pauses the action.</p></blockquote><p></p>
[QUOTE="erf_beto, post: 5481771, member: 47533"] Well, call me schizophrenic , but I agree with both renaug1 and Kzach. :P Sometimes, I want to manage the whole party, sometimes I just want to bash through the game - and managing equipment for 4-6 characters is the worst of chores... I think it depends on the gameplay and how much investment you are required to put on that management. I don't mind choosing powers and equipment for my main 5-6 character party on Final Fantasy Tactics or even X-Men Legends, but doing so for the whole 20 character group is horrible. It is a tactical game, so I want to choose, and plan, their actions in battle, but once that's over and the out-of-combat accounting begins, I just wanna play Super Mario World. I think all games should come with pre-planned options that don't suck. Which is why, with NWN (and Dragon Age, if I'm not mistaken), I don't want that kind of control: it's an action game. Sure, you can choose your spells and feats and classes, but in the end, it's a real-time action game. Might as well be playing Shadow over Mystara. Or Castlevania. Pausing the game to manage all characters (or even one) is a drag, because it pauses the action. [/QUOTE]
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WTH, "Daggerdale D&D game for PC" out in may?!
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