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[Wulf's BARAKUS FOLLIES] LOST CITY OF BARAKUS TPK...?
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<blockquote data-quote="pogre" data-source="post: 1649233" data-attributes="member: 6588"><p>Hey Wulf,</p><p></p><p>1st download the errata at Necromancer games. There are a lot of mistakes, perhaps most importantly, significant errors in the maps that can cause confusion.</p><p></p><p>Download their web bonus of a map booklet. At least you can make corrections right on those maps.</p><p></p><p>Check out pogre.com for a pdf of Micon's Hideout. An adventure I ran in my version of Endhome.</p><p></p><p>I threw tons of hooks at my players and let them go to Barakas when they wanted. Having said that they must not hit the sea cliff side adventure too fast. None of the side adventures sucked, but I did not use them all - I resolved to let my players wander wherever they chose. I tried providing each person with a separate hook and let the party decide where they were going - they really enjoyed this approach.</p><p></p><p>Some of the puzzles in the module appeared really convoluted to me, but my players got through them without much prompting.</p><p></p><p>I ignored the half experience advice, but I run an average of 6 players at my table.</p></blockquote><p></p>
[QUOTE="pogre, post: 1649233, member: 6588"] Hey Wulf, 1st download the errata at Necromancer games. There are a lot of mistakes, perhaps most importantly, significant errors in the maps that can cause confusion. Download their web bonus of a map booklet. At least you can make corrections right on those maps. Check out pogre.com for a pdf of Micon's Hideout. An adventure I ran in my version of Endhome. I threw tons of hooks at my players and let them go to Barakas when they wanted. Having said that they must not hit the sea cliff side adventure too fast. None of the side adventures sucked, but I did not use them all - I resolved to let my players wander wherever they chose. I tried providing each person with a separate hook and let the party decide where they were going - they really enjoyed this approach. Some of the puzzles in the module appeared really convoluted to me, but my players got through them without much prompting. I ignored the half experience advice, but I run an average of 6 players at my table. [/QUOTE]
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[Wulf's BARAKUS FOLLIES] LOST CITY OF BARAKUS TPK...?
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