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Story Hour
Wulf's Collected Story Hour -- FINAL UPDATE 12/25
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<blockquote data-quote="Korak1010" data-source="post: 173192" data-attributes="member: 4386"><p>Look guys lets let this rest shall we? The intent from the start was to build an effective character, maybe somewhere along the way it got perverted into something else somehow. To a certain extent the Character was min/maxed. I wont go as far to say that I know the rules so well, that everything was intentional, but there were a few things that stuck out with me from the get go. Yes have magic items or aquire magic items that help said character out; in this case it was a cloak of Charisma +4 which is what he started with and a peript of wisdom +4. It was only later that the cloak +4 was upgraded to a +6. in the case of the Halfling every time he leveled to where he would add another point to his attributes, it went to dex. He also had a ring of Dex as well(+2 if memory serves). The Intent there was to upgrade the ring as well. Combine that with weapons finesse dagger and you have what the halfing was. Alignment not wth-standing of course. Furthermore to say that the buck stops with the DM is not really a fair thing to say. Sure, the DM has final authority over what is done etc... but Wulfs is right, Dinkledog's sked is so busy that he does not have the time to watch over us all. Based with everything that has transpired from day one, in retrospect I would have to agree with Wulf that the player(s) bear some responsibilty in making thier character balanced. What Wulf and a lot of people forget is this series of modules were designed to help us learn the rules and find out what works and what does not. Wulf I know what you are going to say "We have had enough time" or something to that effect. Remember not all of us are as adept as Wulf is with rule interpetations or applications for that matter. In reading ALL of the previous posts, were there some judgement errors on my part? Sure. I also understand that if Wulf and I were in another game together, that no matter what I did or how I play it, that itwould be suspect in his eyes. Thats just something we are all going to have to accept and deal with.</p><p>Also doc one must remember that Wulf(the character and hell maybe the person too.) has a unique outlook on things. Tomolock was not the 1st halfing that was called a peck by Wulf nor will it be the last. Shorty and loyal get their share of it too. Also for a correlation to be drawn between a halfling being called a peck is the same as calling him a "nigger" is just a bit to harsh in my eye. So I guess what I saying is Lets quit going at it like a bunch of 14yr old girls on the cheerleading team and not beat a dead Aasimar to death any further. Whats done is done, and its over with, lets just get back to playing the game and enjoying the story hour. I am sure that something else in the rules will come up as supsect sooner later, if not by me then by some one else. You guys can have the soapbox back now.</p></blockquote><p></p>
[QUOTE="Korak1010, post: 173192, member: 4386"] Look guys lets let this rest shall we? The intent from the start was to build an effective character, maybe somewhere along the way it got perverted into something else somehow. To a certain extent the Character was min/maxed. I wont go as far to say that I know the rules so well, that everything was intentional, but there were a few things that stuck out with me from the get go. Yes have magic items or aquire magic items that help said character out; in this case it was a cloak of Charisma +4 which is what he started with and a peript of wisdom +4. It was only later that the cloak +4 was upgraded to a +6. in the case of the Halfling every time he leveled to where he would add another point to his attributes, it went to dex. He also had a ring of Dex as well(+2 if memory serves). The Intent there was to upgrade the ring as well. Combine that with weapons finesse dagger and you have what the halfing was. Alignment not wth-standing of course. Furthermore to say that the buck stops with the DM is not really a fair thing to say. Sure, the DM has final authority over what is done etc... but Wulfs is right, Dinkledog's sked is so busy that he does not have the time to watch over us all. Based with everything that has transpired from day one, in retrospect I would have to agree with Wulf that the player(s) bear some responsibilty in making thier character balanced. What Wulf and a lot of people forget is this series of modules were designed to help us learn the rules and find out what works and what does not. Wulf I know what you are going to say "We have had enough time" or something to that effect. Remember not all of us are as adept as Wulf is with rule interpetations or applications for that matter. In reading ALL of the previous posts, were there some judgement errors on my part? Sure. I also understand that if Wulf and I were in another game together, that no matter what I did or how I play it, that itwould be suspect in his eyes. Thats just something we are all going to have to accept and deal with. Also doc one must remember that Wulf(the character and hell maybe the person too.) has a unique outlook on things. Tomolock was not the 1st halfing that was called a peck by Wulf nor will it be the last. Shorty and loyal get their share of it too. Also for a correlation to be drawn between a halfling being called a peck is the same as calling him a "nigger" is just a bit to harsh in my eye. So I guess what I saying is Lets quit going at it like a bunch of 14yr old girls on the cheerleading team and not beat a dead Aasimar to death any further. Whats done is done, and its over with, lets just get back to playing the game and enjoying the story hour. I am sure that something else in the rules will come up as supsect sooner later, if not by me then by some one else. You guys can have the soapbox back now. [/QUOTE]
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