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Wulf's Lazy Days SH PCs
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<blockquote data-quote="Dinkeldog" data-source="post: 189312" data-attributes="member: 195"><p><strong>Jorie's spell list</strong></p><p></p><p>Using the Piratecat method of swapping out existing spell list spells for spells from new supplements (keeps druids and clerics on par with arcane casters):</p><p></p><p><strong>0-Level</strong></p><p>Create Water</p><p>Cure Minor Wounds</p><p>Dawn (<em>MotW</em>)</p><p>Detect Magic</p><p>Detect Poison</p><p>Guidance</p><p>Know Direction</p><p>Light</p><p>Mending</p><p>Naturewatch (<em>MotW</em>)</p><p>Purify Food and Drink</p><p>Read Magic</p><p>Resistance</p><p></p><p><strong>1st-Level</strong></p><p>Animal Friendship</p><p>Blinding Spittle (<em>MoF</em>)</p><p>Calm Animals</p><p>Detect Animals or Plants</p><p>Endure Elements</p><p>Entangle</p><p>Faerie Fire</p><p>Goodberry</p><p>Magic Fang</p><p>Obscuring Mist</p><p>Pass Without Trace</p><p>Regenerate Light Wounds (<em>MotW</em>)</p><p>Sandblast (<em>MotW</em>)</p><p>Summon Nature's Ally I</p><p>Woodwose (<em>MotW</em>)</p><p></p><p><strong>2nd-Level</strong></p><p>Adrenalin Surge (<em>MotW</em>)</p><p>Animal Messenger</p><p>Barkskin</p><p>Body of the Sun (<em>MotW</em>)</p><p>Briar Web (<em>MotW</em>)</p><p>Delay Poison</p><p>Flaming Sphere</p><p>Hold Animal</p><p>Lesser Restoration</p><p>Might of the Oaks (<em>MotW</em>)</p><p>Persistance of the Waves (<em>MotW</em>)</p><p>Regenerate Moderate Wounds (<em>MotW</em>)</p><p>Resist Elements</p><p>Soften Earth and Stone</p><p>Speak with Animals</p><p>Speed of the Wind (<em>MotW</em>)</p><p>Summon Nature's Ally II</p><p>Summon Swarm</p><p>Woodshape</p><p></p><p><strong>3rd-Level</strong></p><p>Blindsight (<em>MoF</em>)</p><p>Call Lightning</p><p>Circle Dance (<em>MoF</em>)</p><p>Diminish Plants</p><p>Greater Magic Fang</p><p>Infestation of Maggots (<em>MoF</em>)</p><p>Meld Into Stone</p><p>Nature's Favor (<em>MotW</em>)</p><p>Neutralize Poison</p><p>Plant Growth</p><p>Protection from Elements</p><p>Regeneration Ring (<em>MotW</em>)</p><p>Remove Disease</p><p>Speak with Plants</p><p>Spike Growth</p><p>Stone Shape</p><p>Summon Nature's Ally III</p><p>Water Breathing</p><p></p><p><strong>4th-Level</strong></p><p>Antiplant Shell</p><p>Beget Bogun (<em>MotW</em>)</p><p>Feathers (<em>MotW</em>)</p><p>Flame Strike</p><p>Freedom of Movement</p><p>Languor (<em>MotW</em>)</p><p>Last Breath (<em>MotW</em>)</p><p>Miasma (<em>MotW</em>)</p><p>Regenerate Serious Wounds (<em>MotW</em>)</p><p>Reincarnate</p><p>Repel Vermin</p><p>Rusting Grasp</p><p>Scrying</p><p>Spike Stones</p><p>Summon Nature's Ally IV</p><p></p><p><strong>5th-Level</strong></p><p>Animal Growth</p><p>Atonement</p><p>Awaken</p><p>Commune with Nature</p><p>Control Winds</p><p>Death Ward</p><p>Hallow</p><p>Ice Storm</p><p>Insect Plague</p><p>Kiss of Death (<em>MotW</em>)</p><p>Memory Rot (<em>MoF</em>)</p><p>Regenerate Critical Wounds (<em>MotW</em>)</p><p>Summon Nature's Ally V</p><p>Transmute Mud to Rock</p><p>Transmute Rock to Mud</p><p>Wall of Fire</p><p>Wall of Thorns</p></blockquote><p></p>
[QUOTE="Dinkeldog, post: 189312, member: 195"] [b]Jorie's spell list[/b] Using the Piratecat method of swapping out existing spell list spells for spells from new supplements (keeps druids and clerics on par with arcane casters): [b]0-Level[/b] Create Water Cure Minor Wounds Dawn ([i]MotW[/i]) Detect Magic Detect Poison Guidance Know Direction Light Mending Naturewatch ([i]MotW[/i]) Purify Food and Drink Read Magic Resistance [b]1st-Level[/b] Animal Friendship Blinding Spittle ([i]MoF[/i]) Calm Animals Detect Animals or Plants Endure Elements Entangle Faerie Fire Goodberry Magic Fang Obscuring Mist Pass Without Trace Regenerate Light Wounds ([i]MotW[/i]) Sandblast ([i]MotW[/i]) Summon Nature's Ally I Woodwose ([i]MotW[/i]) [b]2nd-Level[/b] Adrenalin Surge ([i]MotW[/i]) Animal Messenger Barkskin Body of the Sun ([i]MotW[/i]) Briar Web ([i]MotW[/i]) Delay Poison Flaming Sphere Hold Animal Lesser Restoration Might of the Oaks ([i]MotW[/i]) Persistance of the Waves ([i]MotW[/i]) Regenerate Moderate Wounds ([i]MotW[/i]) Resist Elements Soften Earth and Stone Speak with Animals Speed of the Wind ([i]MotW[/i]) Summon Nature's Ally II Summon Swarm Woodshape [b]3rd-Level[/b] Blindsight ([i]MoF[/i]) Call Lightning Circle Dance ([i]MoF[/i]) Diminish Plants Greater Magic Fang Infestation of Maggots ([i]MoF[/i]) Meld Into Stone Nature's Favor ([i]MotW[/i]) Neutralize Poison Plant Growth Protection from Elements Regeneration Ring ([i]MotW[/i]) Remove Disease Speak with Plants Spike Growth Stone Shape Summon Nature's Ally III Water Breathing [b]4th-Level[/b] Antiplant Shell Beget Bogun ([i]MotW[/i]) Feathers ([i]MotW[/i]) Flame Strike Freedom of Movement Languor ([i]MotW[/i]) Last Breath ([i]MotW[/i]) Miasma ([i]MotW[/i]) Regenerate Serious Wounds ([i]MotW[/i]) Reincarnate Repel Vermin Rusting Grasp Scrying Spike Stones Summon Nature's Ally IV [b]5th-Level[/b] Animal Growth Atonement Awaken Commune with Nature Control Winds Death Ward Hallow Ice Storm Insect Plague Kiss of Death ([i]MotW[/i]) Memory Rot ([i]MoF[/i]) Regenerate Critical Wounds ([i]MotW[/i]) Summon Nature's Ally V Transmute Mud to Rock Transmute Rock to Mud Wall of Fire Wall of Thorns [/QUOTE]
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