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Wulf's Lazy Days SH PCs
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<blockquote data-quote="Painfully" data-source="post: 223928" data-attributes="member: 601"><p>Jaag Hammerklang</p><p>Male Dwarf Fighter 11; HD 11d10+33; hp 103; INIT +5 (+1 DEX); SPEED 30' (magic boots); AC 24 (+9 full plate+1, +4 large shield+2, +1 DEX); ATTACK BAB 11/6/1, 16/11/6 Waraxe+2 (+2 STR, +2 enchantment, +1 weap. focus), 14/9/4 MW Mighty Longbow+2 (+1 MW weapon, +1 MW arrows); DAMAGE waraxe 1d10+6 (+2 STR, +2 enchantment, +2 Weap. Spec.), MW Mighty Longbow+2 1d8+2 (+2 STR); Saves FORT: 12 (base 7, CON +3, cloak of resistance +2), REFL: 6 (base 3, DEX +1, cloak of resistance +2), WILL: 7 (base 3, cloak of resistance +2, iron will +2)</p><p></p><p>S:14 D:12 C:16 I:14 W:10 CH:8</p><p></p><p>Languages: Common, Dwarven, Terran</p><p>Feats: exotic weap prof (waraxe), weap focus (waraxe), weap spec (waraxe), improved crit (waraxe), power attack, cleave, improved init, sunder, expertise</p><p></p><p>Skills: Appraise 4 or 6 (ranks 2, INT +2, additional +2 for stone or metal), Climb 6 (ranks 4, STR +2), Craft weaponsmith 13 or 15 (ranks 11, INT +2, additional +2 for stone or metal), Jump 9 (ranks 7, STR +2), Ride 7 (ranks 6, DEX +1), Search 4 (ranks 2, INT +2), Spot 4 (ranks 4)</p><p></p><p>+2 dwarven waraxe</p><p>Full plate +1</p><p>Boots of expedition retreat (double movement--very handy for all you short, or just heavy people out there)</p><p>Cloak of Resistance +2</p><p>large shield +2, blinding</p><p>MW Mighty (+2) longbow w/ MW arrows</p><p>Blackfoam Brew (grants lowest form of barbarian rage, can use once a day)</p><p>Some torches and oil (I've carried this ever since my first troll encounter and haven't used it!)</p><p>Alchemists' fire x3 (got it when I could afford it and also never used it!)</p><p>Machette for the jungles...handy for sharpening the wooden haft of a broken axe...but you'll read more in the story hour soon.</p></blockquote><p></p>
[QUOTE="Painfully, post: 223928, member: 601"] Jaag Hammerklang Male Dwarf Fighter 11; HD 11d10+33; hp 103; INIT +5 (+1 DEX); SPEED 30' (magic boots); AC 24 (+9 full plate+1, +4 large shield+2, +1 DEX); ATTACK BAB 11/6/1, 16/11/6 Waraxe+2 (+2 STR, +2 enchantment, +1 weap. focus), 14/9/4 MW Mighty Longbow+2 (+1 MW weapon, +1 MW arrows); DAMAGE waraxe 1d10+6 (+2 STR, +2 enchantment, +2 Weap. Spec.), MW Mighty Longbow+2 1d8+2 (+2 STR); Saves FORT: 12 (base 7, CON +3, cloak of resistance +2), REFL: 6 (base 3, DEX +1, cloak of resistance +2), WILL: 7 (base 3, cloak of resistance +2, iron will +2) S:14 D:12 C:16 I:14 W:10 CH:8 Languages: Common, Dwarven, Terran Feats: exotic weap prof (waraxe), weap focus (waraxe), weap spec (waraxe), improved crit (waraxe), power attack, cleave, improved init, sunder, expertise Skills: Appraise 4 or 6 (ranks 2, INT +2, additional +2 for stone or metal), Climb 6 (ranks 4, STR +2), Craft weaponsmith 13 or 15 (ranks 11, INT +2, additional +2 for stone or metal), Jump 9 (ranks 7, STR +2), Ride 7 (ranks 6, DEX +1), Search 4 (ranks 2, INT +2), Spot 4 (ranks 4) +2 dwarven waraxe Full plate +1 Boots of expedition retreat (double movement--very handy for all you short, or just heavy people out there) Cloak of Resistance +2 large shield +2, blinding MW Mighty (+2) longbow w/ MW arrows Blackfoam Brew (grants lowest form of barbarian rage, can use once a day) Some torches and oil (I've carried this ever since my first troll encounter and haven't used it!) Alchemists' fire x3 (got it when I could afford it and also never used it!) Machette for the jungles...handy for sharpening the wooden haft of a broken axe...but you'll read more in the story hour soon. [/QUOTE]
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