I started work on this class a couple years ago and have gone though a number of revisions. Anyway just noticed the file a few days ago, made another change, and was wondering what folks thought of it.
You can also look at it here.
lvl BAB FS RS WS AC UM Special
1 0 0 2 0 0 30 Canny Defense, Evasion, Wuxia Sword Style
2 1 0 3 0 0 30 Improved Reaction
3 2 1 3 1 0 40 Leap of Clouds
4 3 1 4 1 0 40 Slow Fall (20ft)
5 3 1 4 1 1 40 Acrobatics I
6 4 2 5 2 1 50 Slow Fall (30ft)
7 5 2 5 2 1 50 Uncanny Dodge
8 6 2 6 2 1 50 Slow Fall (50ft)
9 6 3 6 3 1 60 Improved Evasion
10 7 3 7 3 2 60 Acrobatics II
11 8 3 7 3 2 60 Water Walk
12 9 4 8 4 2 70 Uncanny Dodge (can't be flanked)
13 9 4 8 4 2 70 Offense, Defense I
14 10 4 9 4 2 70
15 11 5 9 5 3 80 Acrobatics III
16 12 5 10 5 3 80 Offense, Defense II
17 12 5 10 5 3 80
18 13 6 11 6 3 90 Slow Fall (unlimited)
19 14 6 11 6 3 90 Offense, Defense III
20 15 6 12 6 4 90 Acrobatics IV
Game Rule Information
Alignment: Any good.
Hit Dice: D8.
Random Starting Gold: 3d4 (a wuxia recieves straightsword at initial creation).
Class Skills
The wuxia's class skills (and the key ability for each skill) are Balance(Dex), Climb(str), Concentration(Con) Craft(Int), Diplomacy(Char), Excape Artist(Dex), Hide(Dex), Iaijustu Focus(Cha), Jump(Str), Listen(Wis) Move Silently(Dex), Perform(Cha), Profession(Wis), Sense Motive(Wis), Swim(Str), and Tumble(Dex). See PH Chapter 4:
Skills for skill descriptions.
Skill Points at 1st level: (4 + Int modifier) x 4.
Skill Points at each additional level: 4 + Int modifier.
EX-Wuxia
A wuxia that becomes nongood cannot gain new levels as a wuxia but retains all wuxia abilities. Like a member of any other class, a wuxia may be a multilclass character, but wuxia face a special restriction. A wuxia who gains a new classor (if alreay multiclass) raises another class by a level may never again raise his wuxia level, though he retains all his wuxia abilities.
A wuxia may freely multiclass as a monk. Add wuxia and monk levels together to determine AC bonus and unarmored speed.
You can also look at it here.
lvl BAB FS RS WS AC UM Special
1 0 0 2 0 0 30 Canny Defense, Evasion, Wuxia Sword Style
2 1 0 3 0 0 30 Improved Reaction
3 2 1 3 1 0 40 Leap of Clouds
4 3 1 4 1 0 40 Slow Fall (20ft)
5 3 1 4 1 1 40 Acrobatics I
6 4 2 5 2 1 50 Slow Fall (30ft)
7 5 2 5 2 1 50 Uncanny Dodge
8 6 2 6 2 1 50 Slow Fall (50ft)
9 6 3 6 3 1 60 Improved Evasion
10 7 3 7 3 2 60 Acrobatics II
11 8 3 7 3 2 60 Water Walk
12 9 4 8 4 2 70 Uncanny Dodge (can't be flanked)
13 9 4 8 4 2 70 Offense, Defense I
14 10 4 9 4 2 70
15 11 5 9 5 3 80 Acrobatics III
16 12 5 10 5 3 80 Offense, Defense II
17 12 5 10 5 3 80
18 13 6 11 6 3 90 Slow Fall (unlimited)
19 14 6 11 6 3 90 Offense, Defense III
20 15 6 12 6 4 90 Acrobatics IV
Game Rule Information
Alignment: Any good.
Hit Dice: D8.
Random Starting Gold: 3d4 (a wuxia recieves straightsword at initial creation).
Class Skills
The wuxia's class skills (and the key ability for each skill) are Balance(Dex), Climb(str), Concentration(Con) Craft(Int), Diplomacy(Char), Excape Artist(Dex), Hide(Dex), Iaijustu Focus(Cha), Jump(Str), Listen(Wis) Move Silently(Dex), Perform(Cha), Profession(Wis), Sense Motive(Wis), Swim(Str), and Tumble(Dex). See PH Chapter 4:
Skills for skill descriptions.
Skill Points at 1st level: (4 + Int modifier) x 4.
Skill Points at each additional level: 4 + Int modifier.
EX-Wuxia
A wuxia that becomes nongood cannot gain new levels as a wuxia but retains all wuxia abilities. Like a member of any other class, a wuxia may be a multilclass character, but wuxia face a special restriction. A wuxia who gains a new classor (if alreay multiclass) raises another class by a level may never again raise his wuxia level, though he retains all his wuxia abilities.
A wuxia may freely multiclass as a monk. Add wuxia and monk levels together to determine AC bonus and unarmored speed.
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