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<blockquote data-quote="ArghMark" data-source="post: 4787964" data-attributes="member: 83266"><p>Well, I've got a basic idea of what's going to happen. PC's are (originally at least) going to be with the Australian 6th division.</p><p></p><p>Prior to the adventure: We'll briefly go over the leaving home and training parts, and how and where their first 'talent' was aquired.</p><p></p><p>Adventure 1 is the Battle of Bardia. PC's will penetrate the stronghold of Bardia. They are the talents and they also have a Bren Gun Carrier (Universal Carrier). </p><p></p><p>Now, I'm not sure how to do this exactly. The wikipedia article is good but it doesn't give me much of a clue what the actual soldiers faced. </p><p></p><p>I'm thinking that the PC's will accompany the initial engineers who cut the wire and break down the anti-tank ditch, then rush forward to take some of the posts. Apparently there was a double row of concrete strong points.. but it doesn't mention a wall, so I'm not sure if they are running over flat terrain or up and down hills with cover. They can hide behind their bren gun carrier. I assume there's troops in fox holes and a mortar team or two behind the post, maybe a large artillery piece but I'm not sure if that would be on the front lines or far behind. </p><p></p><p>After they take that post (I'm assuming concrete bunkers w'machine guns) they come under fire from some L3 tankettes and some m11/39 tanks who come to the rescue of some of the captured soldiers. </p><p></p><p>Possibly due to PC action, the tanks are destroyed or driven off, or they rescue the prisoners. If the PCs can't stop the tanks, the PCs have an opportunity to massacre the prisoners. However, there are some 2pd guns on universal carriers around, if they can get them. They can see their own tanks sitting pretty, doing nothing, some distance away, with a clear line of access - supervision guys could even see the tank guys having a beer!</p><p></p><p>There's a break in the action then, and the LT and sergeant move up and we do a bit of roleplaying - especially so if there was some spectacular super stuff going on. There is then a 45 min artillery barrage from some allied ships. </p><p></p><p>The PC's are then called on to take 'The triangle', a series of defensive posts with artillery weapons. Their bren gun carrier is deployed to keep Italian heads down as the troops advance.</p><p></p><p>At this point, a latent talent manifests in the Italian troops. Closing his eyes, he screams, causing a shockwave to be launched. We then have a bit of talent vs. talent combat, as the new talent emerges he seems to have a sonic field which disintegrates bullets, so the PC's are drawn in. </p><p></p><p>After the italian talent is killed, the italian post surrenders. However, as the LT comes closer, one of the italian troops shoots and kills him; the PC's decide what to do, but the rest of the troops are about to bayonet the prisoners. </p><p></p><p>The nearest post also surrenders, but an italian counterrattack comes their way with tankettes and machine guns as well as infantry. The Matilda tanks roll forward (finally) and as the Triangle is bombarded, they go into bardia behind the tanks. Some snipers are there, with some mortars and machine guns in windows, but nothing too hard. Their sargeant eventually orders then to sit pretty in Bardia.</p><p></p><p>After that, we have a quick debriefing by their new LT, and they find a nice bar or hospital if they need either. </p><p></p><p>In the bar are the tank crew that with a bit of talking they find out had been told of their strife and had ignored it, thinking they were doing fine by themselves, and that they were only fighting cars and motorcycles, ignoring reports by messengers.</p><p></p><p>Over the next couple of days they get interviewed by doctors, officers, and the men; and each treats them strangely. The men seem to be in two camps about their powers; love or hate, and a few diehard religious types mutter about them. They tend to get isolated by the other men a lot.</p><p></p><p>They meet their new LT; very young, at only 23, he insists on rigid discipline and correct manners, unlike their older, now dead LT. They find out he wasn't involved in the battle other than sitting at an already taken post. </p><p></p><p>I think they'll also meet 'Funnybook' Flynn, the soldier I mentioned before. He's probably being bullied, but his powers haven't come about yet.</p><p></p><p>And thats it for my ideas for the first mission. I'm not sure what else I'll do yet, but there's some nice ideas.</p></blockquote><p></p>
[QUOTE="ArghMark, post: 4787964, member: 83266"] Well, I've got a basic idea of what's going to happen. PC's are (originally at least) going to be with the Australian 6th division. Prior to the adventure: We'll briefly go over the leaving home and training parts, and how and where their first 'talent' was aquired. Adventure 1 is the Battle of Bardia. PC's will penetrate the stronghold of Bardia. They are the talents and they also have a Bren Gun Carrier (Universal Carrier). Now, I'm not sure how to do this exactly. The wikipedia article is good but it doesn't give me much of a clue what the actual soldiers faced. I'm thinking that the PC's will accompany the initial engineers who cut the wire and break down the anti-tank ditch, then rush forward to take some of the posts. Apparently there was a double row of concrete strong points.. but it doesn't mention a wall, so I'm not sure if they are running over flat terrain or up and down hills with cover. They can hide behind their bren gun carrier. I assume there's troops in fox holes and a mortar team or two behind the post, maybe a large artillery piece but I'm not sure if that would be on the front lines or far behind. After they take that post (I'm assuming concrete bunkers w'machine guns) they come under fire from some L3 tankettes and some m11/39 tanks who come to the rescue of some of the captured soldiers. Possibly due to PC action, the tanks are destroyed or driven off, or they rescue the prisoners. If the PCs can't stop the tanks, the PCs have an opportunity to massacre the prisoners. However, there are some 2pd guns on universal carriers around, if they can get them. They can see their own tanks sitting pretty, doing nothing, some distance away, with a clear line of access - supervision guys could even see the tank guys having a beer! There's a break in the action then, and the LT and sergeant move up and we do a bit of roleplaying - especially so if there was some spectacular super stuff going on. There is then a 45 min artillery barrage from some allied ships. The PC's are then called on to take 'The triangle', a series of defensive posts with artillery weapons. Their bren gun carrier is deployed to keep Italian heads down as the troops advance. At this point, a latent talent manifests in the Italian troops. Closing his eyes, he screams, causing a shockwave to be launched. We then have a bit of talent vs. talent combat, as the new talent emerges he seems to have a sonic field which disintegrates bullets, so the PC's are drawn in. After the italian talent is killed, the italian post surrenders. However, as the LT comes closer, one of the italian troops shoots and kills him; the PC's decide what to do, but the rest of the troops are about to bayonet the prisoners. The nearest post also surrenders, but an italian counterrattack comes their way with tankettes and machine guns as well as infantry. The Matilda tanks roll forward (finally) and as the Triangle is bombarded, they go into bardia behind the tanks. Some snipers are there, with some mortars and machine guns in windows, but nothing too hard. Their sargeant eventually orders then to sit pretty in Bardia. After that, we have a quick debriefing by their new LT, and they find a nice bar or hospital if they need either. In the bar are the tank crew that with a bit of talking they find out had been told of their strife and had ignored it, thinking they were doing fine by themselves, and that they were only fighting cars and motorcycles, ignoring reports by messengers. Over the next couple of days they get interviewed by doctors, officers, and the men; and each treats them strangely. The men seem to be in two camps about their powers; love or hate, and a few diehard religious types mutter about them. They tend to get isolated by the other men a lot. They meet their new LT; very young, at only 23, he insists on rigid discipline and correct manners, unlike their older, now dead LT. They find out he wasn't involved in the battle other than sitting at an already taken post. I think they'll also meet 'Funnybook' Flynn, the soldier I mentioned before. He's probably being bullied, but his powers haven't come about yet. And thats it for my ideas for the first mission. I'm not sure what else I'll do yet, but there's some nice ideas. [/QUOTE]
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