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<blockquote data-quote="Dirigible" data-source="post: 1201963" data-attributes="member: 12631"><p>You saw an oblique reference to him when the Wotan was dissected... and here he is in his full metal jacket glory, ready to put a dent in any heroes day... <strong>the imposing Eisenfaust!</strong></p><p></p><p><span style="font-size: 15px"><strong>Eisenfaust</strong></span> (Iron Fist)</p><p><em>Real Name</em> : Gunter Kurtmann.</p><p><em>Concept</em> : Tankmeister.</p><p><em>Power Level 13</em></p><p></p><p><em>DOB / POB</em>: August 10th, 1902 / Muellersbren, Germany.</p><p><em>Nationality</em>: German.</p><p><em>Political Affiliation</em>: Nazi party.</p><p><em>Known Parahuman Abilities</em>: Cybernetic enhancements, ability to improve machines.</p><p></p><p><strong>Background</strong>: In civilian life, Gunter Kurtmann was a mechanic and tank enthusiast who lept at the chance to serve in the panzer engineering corp. While working in an experimental tank factory, the facility was attacked by Allied bombers, and in the resulting explosion, parts of the engines and weapons he was working on became fused into his body. He became a sort of primitive cyborg, built of armour plating and machine parts. Not long after, he was recruited into the <em>Ubermenschen SS</em>, who modified his mechanical components to maximum efficiency, and unlocked his innate powers to boost the performance of tanks under his command.</p><p></p><p>Always a student of military history, the rechristened Eisenfaust proved to be an able , if fearsome and savage commander. He has served in both the Eastern and Western fronts, crushing Poles, Frenchmen and Russians alike under the relentless tracks of his supertank.</p><p></p><p><strong>Appearence/Personality</strong>: Eisenfaust is a hulking, 7' tall half-flesh half-mechanical abomination. A heavy metal helmet and mask is welded to the burnt ruin of his face, his body covered in articulated metal armour. He wears a long red velvet cloak fringed in white ermine, delicatly embroidered, that contrasts sharply with the functional, grim cut of his armour. His left arm ends in the blue steel barrel of a massve, armour-piercing cannon, while his right is a fierce hydraulic claw. He smokes filthy, tar-ridden cigars constantly, and speaks in a thunderous growl, accentuating his words by banging his metallic fist, or, in extreme cases, snapping the necks of minions that have failed him.</p><p></p><p>His attittude to leadership is echoed by his name. He is ruthless and cold to his men, but in contrast he <em>adores</em> tanks and machinery, treating them like favoured children, even talking to them. Some even whisper that he has fallen in love with Ilsa, the mechanical personification of the Valkyr, his personalized Wotan tank.</p><p></p><p>Str 15 (+2), Dex 10 (+0), Con 17 (+3), Int 14 (+2), Wis 13 (+1), Cha 13 (+1).</p><p></p><p>BAB: +7, Def: +4.</p><p></p><p>Saves: Dam: +3, Fort: +5, Ref: +0, Will: +1.</p><p></p><p><strong><em>Skills</em></strong></p><p>Drive +14, Profession: Soldier +15, Knowledge: Tactics +16, Repair +16.</p><p></p><p><strong><em>Feats</em></strong></p><p>Talented (Drive, Repair), Talented (Soldier, Tactics), Endurance, Infamy, Headquarters, Minions (loyalty 21), Power Attack, Great Fortitude, Sidekick, Iron Will.</p><p></p><p><strong><em>Powers</em></strong></p><p><strong>"The Iron Claw"</strong></p><p><em>Strike +13</em> </p><p><em>Source</em>: Superscience.</p><p><em>Power Stunts</em>: Penetrative Attack.</p><p><em>Flaws</em>: Slow.</p><p></p><p>Due to it's flaw, Eisenfaust must take the full attack action to make a single attack with his claw.</p><p></p><p><strong>"Arm Cannon"</strong></p><p><em>Weapon +11</em></p><p><em>Source</em>: Superscience.</p><p><em>Power Stunts</em>: Penetrative Attack (x2).</p><p><em>Extras</em>: Area (1).</p><p></p><p>As it is built into his body, this does not count as a device. Eisenfaust's cannon fires armour-piercing, explosive shells with a 5' radius burst.</p><p></p><p><strong>"Metallic Exoskeleton"</strong></p><p><em>Armour +10</em></p><p><em>Source</em>: Superscience.</p><p><em>Extras</em>: Superstrength (5), Immunity (8).</p><p></p><p>As it is built into his body, this does not count as a device. Grants immunity to: critical hits, disease, heat, exhaustion, poison, pressure, starvation, suffocation.</p><p></p><p><strong>"Armour Empowerment"</strong></p><p><em>Boost +10</em></p><p><em>Source</em>: Mutation.</p><p><em>Extras</em>: Duration (x2), Affects Others, All Attributes.</p><p><em>Flaws</em>: Others Only, Tanks Only.</p><p></p><p>Eisenfaust can increase the effectivness of any tank he touches as long as he continues to sustain it. Using 'All Attributes', he can boost the vehicles hardness, firepower (ie, weapon rank) and speed by +10 at once. </p><p></p><p><strong>Totals</strong></p><p><em>Initiative</em>: +0</p><p><em>Defence</em>: 14</p><p><em>Iron Fist</em>: Attack +9, Damage +13 L.</p><p><em>Arm Cannon</em>: Attack +7, Damage +11 L.</p><p></p><p><em>Wotan uberpanzer G001: The Valkyr</em> [PL 17, 258pp]</p><p>Eisenfaust's personal Wotan tank is a terrible masterpiece of destruction; a prototype built before the plans were scaled down, the Valkyr is 10% larger than other Wotans. Powered by a complex array of valves and electrodes called a 'computer', the Valkyr features an artificial intelligence, taking the form of a leather-clad SS officer named Ilsa that can be projected into smoke-filled hologram canisters in various rooms inside the tank. Ilsa has Int 18, Wis 12, Cha 10, and is knowledgeable on military and technical matters.</p><p></p><p>The Valkyr has the optional abilities- Image Projector and Zed Gun, plus the following:</p><p></p><p><strong>Plot Devce: The Iron Throne</strong></p><p>In the centre of the Valkyr's command deck is Eisenfaust's command chair, a huge, imposing metallic thing with a bank of controls and box of cigars close at hand. When sitting in it, Eisenfaust can enter a trance-like state where he can interface with Ilsa and oversee the battle from a high vantage point, while using and sustaining his Armour Empowerment ability on any or all tanks in a 1 mile radius, making his force utterly invincible. If the Valkyr is attacked directly, he is usually forced back into his body to defend himself.</p><p></p><p><strong>Flamethrowers</strong> (Energy Field (fire) +12, extras: area (6), suffocation (10)) +38pp</p><p>The Valkyr is surrounded by a ring of flame-spewing nozzles, projecting fire over it's hull and in a 30' radius, dealing +12 fire damage. Also, this halo of flames sucks up all the oxygen in the area, creating a rank 10 Suffocation effect in the same radius.</p><p></p><p><strong>Repulsar Field</strong> (Deflection +10, extras: multiple (x2), reflection) +50pp</p><p>The tank is surrounded by an energy shield, generated by a series of radium rings on the top of the turret, that can cause three attacks per turn to bounce back on their originators.</p></blockquote><p></p>
[QUOTE="Dirigible, post: 1201963, member: 12631"] You saw an oblique reference to him when the Wotan was dissected... and here he is in his full metal jacket glory, ready to put a dent in any heroes day... [b]the imposing Eisenfaust![/b] [size=4][b]Eisenfaust[/b][/size] (Iron Fist) [i]Real Name[/i] : Gunter Kurtmann. [i]Concept[/i] : Tankmeister. [i]Power Level 13[/i] [i]DOB / POB[/i]: August 10th, 1902 / Muellersbren, Germany. [i]Nationality[/i]: German. [i]Political Affiliation[/i]: Nazi party. [i]Known Parahuman Abilities[/i]: Cybernetic enhancements, ability to improve machines. [b]Background[/b]: In civilian life, Gunter Kurtmann was a mechanic and tank enthusiast who lept at the chance to serve in the panzer engineering corp. While working in an experimental tank factory, the facility was attacked by Allied bombers, and in the resulting explosion, parts of the engines and weapons he was working on became fused into his body. He became a sort of primitive cyborg, built of armour plating and machine parts. Not long after, he was recruited into the [i]Ubermenschen SS[/i], who modified his mechanical components to maximum efficiency, and unlocked his innate powers to boost the performance of tanks under his command. Always a student of military history, the rechristened Eisenfaust proved to be an able , if fearsome and savage commander. He has served in both the Eastern and Western fronts, crushing Poles, Frenchmen and Russians alike under the relentless tracks of his supertank. [b]Appearence/Personality[/b]: Eisenfaust is a hulking, 7' tall half-flesh half-mechanical abomination. A heavy metal helmet and mask is welded to the burnt ruin of his face, his body covered in articulated metal armour. He wears a long red velvet cloak fringed in white ermine, delicatly embroidered, that contrasts sharply with the functional, grim cut of his armour. His left arm ends in the blue steel barrel of a massve, armour-piercing cannon, while his right is a fierce hydraulic claw. He smokes filthy, tar-ridden cigars constantly, and speaks in a thunderous growl, accentuating his words by banging his metallic fist, or, in extreme cases, snapping the necks of minions that have failed him. His attittude to leadership is echoed by his name. He is ruthless and cold to his men, but in contrast he [i]adores[/i] tanks and machinery, treating them like favoured children, even talking to them. Some even whisper that he has fallen in love with Ilsa, the mechanical personification of the Valkyr, his personalized Wotan tank. Str 15 (+2), Dex 10 (+0), Con 17 (+3), Int 14 (+2), Wis 13 (+1), Cha 13 (+1). BAB: +7, Def: +4. Saves: Dam: +3, Fort: +5, Ref: +0, Will: +1. [b][i]Skills[/i][/b] Drive +14, Profession: Soldier +15, Knowledge: Tactics +16, Repair +16. [b][i]Feats[/i][/b] Talented (Drive, Repair), Talented (Soldier, Tactics), Endurance, Infamy, Headquarters, Minions (loyalty 21), Power Attack, Great Fortitude, Sidekick, Iron Will. [b][i]Powers[/i][/b] [b]"The Iron Claw"[/b] [i]Strike +13[/i] [i]Source[/i]: Superscience. [i]Power Stunts[/i]: Penetrative Attack. [i]Flaws[/i]: Slow. Due to it's flaw, Eisenfaust must take the full attack action to make a single attack with his claw. [b]"Arm Cannon"[/b] [i]Weapon +11[/i] [i]Source[/i]: Superscience. [i]Power Stunts[/i]: Penetrative Attack (x2). [i]Extras[/i]: Area (1). As it is built into his body, this does not count as a device. Eisenfaust's cannon fires armour-piercing, explosive shells with a 5' radius burst. [b]"Metallic Exoskeleton"[/b] [i]Armour +10[/i] [i]Source[/i]: Superscience. [i]Extras[/i]: Superstrength (5), Immunity (8). As it is built into his body, this does not count as a device. Grants immunity to: critical hits, disease, heat, exhaustion, poison, pressure, starvation, suffocation. [b]"Armour Empowerment"[/b] [i]Boost +10[/i] [i]Source[/i]: Mutation. [i]Extras[/i]: Duration (x2), Affects Others, All Attributes. [i]Flaws[/i]: Others Only, Tanks Only. Eisenfaust can increase the effectivness of any tank he touches as long as he continues to sustain it. Using 'All Attributes', he can boost the vehicles hardness, firepower (ie, weapon rank) and speed by +10 at once. [b]Totals[/b] [i]Initiative[/i]: +0 [i]Defence[/i]: 14 [i]Iron Fist[/i]: Attack +9, Damage +13 L. [i]Arm Cannon[/i]: Attack +7, Damage +11 L. [i]Wotan uberpanzer G001: The Valkyr[/i] [PL 17, 258pp] Eisenfaust's personal Wotan tank is a terrible masterpiece of destruction; a prototype built before the plans were scaled down, the Valkyr is 10% larger than other Wotans. Powered by a complex array of valves and electrodes called a 'computer', the Valkyr features an artificial intelligence, taking the form of a leather-clad SS officer named Ilsa that can be projected into smoke-filled hologram canisters in various rooms inside the tank. Ilsa has Int 18, Wis 12, Cha 10, and is knowledgeable on military and technical matters. The Valkyr has the optional abilities- Image Projector and Zed Gun, plus the following: [b]Plot Devce: The Iron Throne[/b] In the centre of the Valkyr's command deck is Eisenfaust's command chair, a huge, imposing metallic thing with a bank of controls and box of cigars close at hand. When sitting in it, Eisenfaust can enter a trance-like state where he can interface with Ilsa and oversee the battle from a high vantage point, while using and sustaining his Armour Empowerment ability on any or all tanks in a 1 mile radius, making his force utterly invincible. If the Valkyr is attacked directly, he is usually forced back into his body to defend himself. [b]Flamethrowers[/b] (Energy Field (fire) +12, extras: area (6), suffocation (10)) +38pp The Valkyr is surrounded by a ring of flame-spewing nozzles, projecting fire over it's hull and in a 30' radius, dealing +12 fire damage. Also, this halo of flames sucks up all the oxygen in the area, creating a rank 10 Suffocation effect in the same radius. [b]Repulsar Field[/b] (Deflection +10, extras: multiple (x2), reflection) +50pp The tank is surrounded by an energy shield, generated by a series of radium rings on the top of the turret, that can cause three attacks per turn to bounce back on their originators. [/QUOTE]
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