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WWII spycraft
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<blockquote data-quote="AlphaOmega" data-source="post: 626605" data-attributes="member: 4015"><p>At the risk of starting something, don't you think Mistwell you could have been a little nicer with your tone here. Regardless if the thread was placed in wrong forum, someone came to the boards in search for help with his game. Instead of helping, you choose to point out the trivial mistake of posting a spycraft question in the d20 modern forum.</p><p></p><p>Back on the thread's topic... WWII spycraft...</p><p></p><p>I think that's an excellent idea for a campaign. Depending on how closely your campaign is going to match the offical setting, you may want to look thru the timeline the Shadowforce Archer book has. There's a wealth of adventure ideas listed there that the agents of your game could partake in.</p><p></p><p>You already have some great ideas that you listed yourself in the initial post. The ghostship/resident evil adventure is a wonderful night of gaming waiting to happen. Good luck with your campaign.</p></blockquote><p></p>
[QUOTE="AlphaOmega, post: 626605, member: 4015"] At the risk of starting something, don't you think Mistwell you could have been a little nicer with your tone here. Regardless if the thread was placed in wrong forum, someone came to the boards in search for help with his game. Instead of helping, you choose to point out the trivial mistake of posting a spycraft question in the d20 modern forum. Back on the thread's topic... WWII spycraft... I think that's an excellent idea for a campaign. Depending on how closely your campaign is going to match the offical setting, you may want to look thru the timeline the Shadowforce Archer book has. There's a wealth of adventure ideas listed there that the agents of your game could partake in. You already have some great ideas that you listed yourself in the initial post. The ghostship/resident evil adventure is a wonderful night of gaming waiting to happen. Good luck with your campaign. [/QUOTE]
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