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Community
General Tabletop Discussion
*Pathfinder & Starfinder
WW's Sorcerous Pact feat -the new Spellcasting Prodigy, or not?
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<blockquote data-quote="KarinsDad" data-source="post: 1186692" data-attributes="member: 2011"><p>If you say so. I don't believe it for a second though. Sure, if you start the sorcerer out at 10th level and give him a handful of wands from other schools, he has a fair chance of survival.</p><p></p><p>But, not at first level. If he takes Evocation spells only (for example), he has no Mage Armor. No Shield. No Mount. No Expeditious Retreat.</p><p></p><p>No way to protect, no way to run and probably no way to survive. AC 10 to 14 just isn't going to cut it with 4 to 7 hit points if you pick all spells from one of the schools that actually has DCs in it.</p><p></p><p>Ditto for the other DC spell schools. The only school that gives any versatility at all is Transmutation and the first and second level spells in it are not that likely to keep you alive since there are no protection spells in that school and the offensive ones are close range (although there are some mobility spells).</p><p></p><p>The fact is that Sorcerers get so few different spells that they really have to take a few offensive, a few defensive, a few mobility, etc. to survive and no one school provides all of that.</p><p></p><p>On top of that, your example with the Spell Focus feat, although valid to do, still results in a Sorcerer, even in his area of expertise, who is weaker than one with the Sorcerer Pact feat. That feat is just too potent at +4. +1 DC for all spells from one school is nowhere near as potent at +4 DC for one spell per spell level. That just gives the Sorcerer the equivalent of a 4 level heightened spell at every level that he can cast at the lower level and without a full round spell action. If he throws Heighten Spell and/or Spell Focus on top of those spells, it makes them just that much more potent.</p><p></p><p>Do the math.</p><p></p><p>Sure, you might be able to find some broken spell that doesn't really belong in a certain school, but some third party company shoe horned it in so that they could have, for example, a defensive spell in the transmutation school for Specialist Wizard Transmuters. But, just because one third party spell is broken and would boost the power of a low level one school sorcerer some does not mean that Sorcerers Pact is any less broken.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1186692, member: 2011"] If you say so. I don't believe it for a second though. Sure, if you start the sorcerer out at 10th level and give him a handful of wands from other schools, he has a fair chance of survival. But, not at first level. If he takes Evocation spells only (for example), he has no Mage Armor. No Shield. No Mount. No Expeditious Retreat. No way to protect, no way to run and probably no way to survive. AC 10 to 14 just isn't going to cut it with 4 to 7 hit points if you pick all spells from one of the schools that actually has DCs in it. Ditto for the other DC spell schools. The only school that gives any versatility at all is Transmutation and the first and second level spells in it are not that likely to keep you alive since there are no protection spells in that school and the offensive ones are close range (although there are some mobility spells). The fact is that Sorcerers get so few different spells that they really have to take a few offensive, a few defensive, a few mobility, etc. to survive and no one school provides all of that. On top of that, your example with the Spell Focus feat, although valid to do, still results in a Sorcerer, even in his area of expertise, who is weaker than one with the Sorcerer Pact feat. That feat is just too potent at +4. +1 DC for all spells from one school is nowhere near as potent at +4 DC for one spell per spell level. That just gives the Sorcerer the equivalent of a 4 level heightened spell at every level that he can cast at the lower level and without a full round spell action. If he throws Heighten Spell and/or Spell Focus on top of those spells, it makes them just that much more potent. Do the math. Sure, you might be able to find some broken spell that doesn't really belong in a certain school, but some third party company shoe horned it in so that they could have, for example, a defensive spell in the transmutation school for Specialist Wizard Transmuters. But, just because one third party spell is broken and would boost the power of a low level one school sorcerer some does not mean that Sorcerers Pact is any less broken. [/QUOTE]
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WW's Sorcerous Pact feat -the new Spellcasting Prodigy, or not?
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