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Community
General Tabletop Discussion
*Pathfinder & Starfinder
WW's Sorcerous Pact feat -the new Spellcasting Prodigy, or not?
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<blockquote data-quote="Scion" data-source="post: 1186803" data-attributes="member: 5777"><p>Nah, simple math <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> and lets not ignore items. You can pretty easily get +10 or higher to your saves with items, the reverse cannot be said for dcs. Bonus to dc mainly maxes out with the +6 item to a stat plus some feats. I've had characters who were really fearful about some of their saves so went on entire adventures just on any hint or whisper about knowledge of someone being immune to this or highly resistant to that. Even just a simple +5 cloak of resistance costs 2/3 of the stat item and is more than 50% better.</p><p></p><p>Looking at the table for what bonuses can do what none of them list dcs while 7 list saves. +5 resistance, +5 insight, +5 luck. It may be a lot of money, but it is nothing for the levels we are talking, and that is +15. The +3 from the stat item just doesnt even come close. There are still 4 other bonuses to choose from for more bonuses as well.</p><p></p><p>Even with a +0 save and +0 stat mod this makes that save +15. 9th level spell, 32 stat, +2 feat = 32. Still pass it with a 17 or higher. Not too shabby considering.</p><p></p><p>Immunities are pretty easy to gain as well for that matter.</p></blockquote><p></p>
[QUOTE="Scion, post: 1186803, member: 5777"] Nah, simple math ;) and lets not ignore items. You can pretty easily get +10 or higher to your saves with items, the reverse cannot be said for dcs. Bonus to dc mainly maxes out with the +6 item to a stat plus some feats. I've had characters who were really fearful about some of their saves so went on entire adventures just on any hint or whisper about knowledge of someone being immune to this or highly resistant to that. Even just a simple +5 cloak of resistance costs 2/3 of the stat item and is more than 50% better. Looking at the table for what bonuses can do what none of them list dcs while 7 list saves. +5 resistance, +5 insight, +5 luck. It may be a lot of money, but it is nothing for the levels we are talking, and that is +15. The +3 from the stat item just doesnt even come close. There are still 4 other bonuses to choose from for more bonuses as well. Even with a +0 save and +0 stat mod this makes that save +15. 9th level spell, 32 stat, +2 feat = 32. Still pass it with a 17 or higher. Not too shabby considering. Immunities are pretty easy to gain as well for that matter. [/QUOTE]
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WW's Sorcerous Pact feat -the new Spellcasting Prodigy, or not?
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