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General Tabletop Discussion
*TTRPGs General
X/day mechanic; what's the problem? (Mercule, looking your way...)
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<blockquote data-quote="swrushing" data-source="post: 1937964" data-attributes="member: 14140"><p>i really never looked at a barbarian's rage ability as being keyed to mental fatigue levels. </p><p></p><p>In the current game, and barring additional restrictions being added beyond the need for action pts to rage, he can rage when (game term) fatigued or even (game term) exhausted from actually "pushing himself" like from forced marches, lack of sleep and the like. These do not, unless i missed something which is always possible, reduce or hinder his ability to rage.</p><p></p><p>hey, for some, adding a new "in between" kind of "tired" might be just the mechanic for some to rein in the barbarian rage. </p><p></p><p>Not for me.</p></blockquote><p></p>
[QUOTE="swrushing, post: 1937964, member: 14140"] i really never looked at a barbarian's rage ability as being keyed to mental fatigue levels. In the current game, and barring additional restrictions being added beyond the need for action pts to rage, he can rage when (game term) fatigued or even (game term) exhausted from actually "pushing himself" like from forced marches, lack of sleep and the like. These do not, unless i missed something which is always possible, reduce or hinder his ability to rage. hey, for some, adding a new "in between" kind of "tired" might be just the mechanic for some to rein in the barbarian rage. Not for me. [/QUOTE]
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X/day mechanic; what's the problem? (Mercule, looking your way...)
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