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+X Items - Why so bad for the game?
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<blockquote data-quote="Iota" data-source="post: 5484862" data-attributes="member: 6671429"><p>A while ago I posted a thread about D&D "Sacred Cows" and I've also been watching threads about what people would like to see in D&D 5.0. One thing that people seem to dislike is the +X Items (e.g. Longsword +3), but I don't quite understand why.</p><p></p><p>Thinking back, weapons that improve the wielder's skill (bows that improve your aim or swords that strike true) show up in fantasy literature and movies quite a bit. I get the impression that most people are against +X Items because they make the game more about how skilled your gear makes you rather than how skilled you really are; i.e. it's more about the gear than the character who wields it.</p><p></p><p>On the other hand, I could see people being against +X Items simply because there's so many of them and they get in the way of cooler weapons (e.g. Mighty Battle Axe of Crackling Lightning Strikes) when rolling for random treasure drops.</p><p></p><p>Also if you build a warrior around using Rapiers, but only ever see Greatsword +3 or Mace +4 drops, you might be tempted to give up your favorite weapon in favor of combat performance based only on the skill & damage potential you're giving up by being true to your character concept.</p><p></p><p>So, if you're of a mind that +X Items are bad for the game, please fill me in on your reasons for it.</p></blockquote><p></p>
[QUOTE="Iota, post: 5484862, member: 6671429"] A while ago I posted a thread about D&D "Sacred Cows" and I've also been watching threads about what people would like to see in D&D 5.0. One thing that people seem to dislike is the +X Items (e.g. Longsword +3), but I don't quite understand why. Thinking back, weapons that improve the wielder's skill (bows that improve your aim or swords that strike true) show up in fantasy literature and movies quite a bit. I get the impression that most people are against +X Items because they make the game more about how skilled your gear makes you rather than how skilled you really are; i.e. it's more about the gear than the character who wields it. On the other hand, I could see people being against +X Items simply because there's so many of them and they get in the way of cooler weapons (e.g. Mighty Battle Axe of Crackling Lightning Strikes) when rolling for random treasure drops. Also if you build a warrior around using Rapiers, but only ever see Greatsword +3 or Mace +4 drops, you might be tempted to give up your favorite weapon in favor of combat performance based only on the skill & damage potential you're giving up by being true to your character concept. So, if you're of a mind that +X Items are bad for the game, please fill me in on your reasons for it. [/QUOTE]
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+X Items - Why so bad for the game?
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