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X Marks the Spot: What's This Magic: The Gathering D&D Adventure?
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<blockquote data-quote="cbwjm" data-source="post: 7729560" data-attributes="member: 6788732"><p>Fair enough, add them in. I do think that with the various colours and abilities added in that you can run into some fairly ridiculous situations that you would have to look out for. You could have a white knight and a black knight squaring off and all they wouldn't even be able to taunt the other to hurt their feelings. Some of the abilities in MtG work for the card game but don't make a heck of a lot of sense in an RPG. A tiny pixie I think shouldn't be able to fend off a red dragon, I could see the pixie perhaps having an ability that makes them resistant or immune to their fire breath but immune to the dragons teeth and claws? Unless you gave the dragon abilities like: Breath Weapon (Red), Claws (Colourless) so that while the dragon counts as a red creature, not all of its attacks count as red.</p><p></p><p>Definitely each player/group would have a different level of MtG that would need to be brought in, I think I just prefer a slightly modded version of the planeshift documents, they don't even split magic into colours, they just present the worlds as places to play in using the standard DnD framework. I think mainly I want magic split between colours because that gives me a reason to come up with some new subclasses or other mechanics.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7729560, member: 6788732"] Fair enough, add them in. I do think that with the various colours and abilities added in that you can run into some fairly ridiculous situations that you would have to look out for. You could have a white knight and a black knight squaring off and all they wouldn't even be able to taunt the other to hurt their feelings. Some of the abilities in MtG work for the card game but don't make a heck of a lot of sense in an RPG. A tiny pixie I think shouldn't be able to fend off a red dragon, I could see the pixie perhaps having an ability that makes them resistant or immune to their fire breath but immune to the dragons teeth and claws? Unless you gave the dragon abilities like: Breath Weapon (Red), Claws (Colourless) so that while the dragon counts as a red creature, not all of its attacks count as red. Definitely each player/group would have a different level of MtG that would need to be brought in, I think I just prefer a slightly modded version of the planeshift documents, they don't even split magic into colours, they just present the worlds as places to play in using the standard DnD framework. I think mainly I want magic split between colours because that gives me a reason to come up with some new subclasses or other mechanics. [/QUOTE]
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