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<blockquote data-quote="reapersaurus" data-source="post: 891341" data-attributes="member: 1194"><p>Using ROM as a reason to dislike a creation of Claremont's is... well, saying that's specious reasoning is being generous. LOL</p><p></p><p>I guess Claremont likes the nasty alien thang - remember the N'Garai, or whatever they were that menaced Storm in that solo-ish in or around #104? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But you gotta admit the Askanti (the race of star-faring whales that served as the Brood's sentient ships) was a fiercely creative idea (unless that was done somewhere else first).</p><p></p><p>As for Claremont's greatest sin, I wholeheartedly agree.</p><p>That one aspect (frustrating, never finishing up story hooks that really didn't have much reason not to - even worse yet - NEVER going back and finishing them up, was a even greater crime) does more to lessen the overall appreciation of the man's works than anything else.</p><p>In other words, it makes it hard to like the guy.</p><p></p><p>But I'll add in a problem I have with Claremont.</p><p></p><p>The whole Mr. Sinister/Apocalypse thing killed my interest in X-men.</p><p>The idea of introducing vastly-overpowered villians, who can never be defeated, they simply must be held back for a time, then will resurface whenever the writer feels like they want him behind some dastardly plot that abuses our heroes mercilessly.... is a horribly contrived plot device, and ruins any story they are used in, regardless of the merits that otherwise exist in the story.</p><p></p><p>Even worse, though, is that Claremont NEVER even deliniated their powers, did he?</p><p>How much of a cop-out is that, to just have a plot device that could be behind every problem the mutants face, going back to pre-history, and then not even detail what he can/can't do, or even what his powers come from?</p><p></p><p>But where X-men jumped the shark for me was with the introduction of Nimrod in #191.</p><p>Great idea - let's make an unspecified-powered robot that can't be destroyed, and can do basically anything.</p><p>Oh - let's capitalize on the greatness of old by having it come from the unbelievably-fantastic Days of Future Past storyline world, but not give the reader ANY more info or meat about that storyline. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="reapersaurus, post: 891341, member: 1194"] Using ROM as a reason to dislike a creation of Claremont's is... well, saying that's specious reasoning is being generous. LOL I guess Claremont likes the nasty alien thang - remember the N'Garai, or whatever they were that menaced Storm in that solo-ish in or around #104? ;) But you gotta admit the Askanti (the race of star-faring whales that served as the Brood's sentient ships) was a fiercely creative idea (unless that was done somewhere else first). As for Claremont's greatest sin, I wholeheartedly agree. That one aspect (frustrating, never finishing up story hooks that really didn't have much reason not to - even worse yet - NEVER going back and finishing them up, was a even greater crime) does more to lessen the overall appreciation of the man's works than anything else. In other words, it makes it hard to like the guy. But I'll add in a problem I have with Claremont. The whole Mr. Sinister/Apocalypse thing killed my interest in X-men. The idea of introducing vastly-overpowered villians, who can never be defeated, they simply must be held back for a time, then will resurface whenever the writer feels like they want him behind some dastardly plot that abuses our heroes mercilessly.... is a horribly contrived plot device, and ruins any story they are used in, regardless of the merits that otherwise exist in the story. Even worse, though, is that Claremont NEVER even deliniated their powers, did he? How much of a cop-out is that, to just have a plot device that could be behind every problem the mutants face, going back to pre-history, and then not even detail what he can/can't do, or even what his powers come from? But where X-men jumped the shark for me was with the introduction of Nimrod in #191. Great idea - let's make an unspecified-powered robot that can't be destroyed, and can do basically anything. Oh - let's capitalize on the greatness of old by having it come from the unbelievably-fantastic Days of Future Past storyline world, but not give the reader ANY more info or meat about that storyline. :rolleyes: [/QUOTE]
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