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X4-5: across the mountains - IC
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<blockquote data-quote="kinem" data-source="post: 4597764" data-attributes="member: 24234"><p>ooc: Lief: While I certainly appreciate your enthusiasm, it was still the same round Bevin cast <em>sleep</em>. Also, Summon Monster spells are a full round action. I do want to know what you are starting to summon - that goes for WD too; WD - you didn't say.</p><p>----------------------------------------------------------------------</p><p></p><p>Aram fights cautiously, making sure not to overextend his reach. Despite this he tries a flurry of flashing scimitars at the nearest monster, but his blows fall short.</p><p></p><p>Three of the five monsters are able to crowd in close enough to attack Aram in the large doorway. Each of them tries to bite him and rake him with its claws. He seems too skillful for them to strike him, until one of them through sheer luck lunges with its fangs just as he turns in that direction. The creature bites his arm and he can feel a poison injected into his veins, making him sluggish.</p><p></p><p>(ooc: 7 damage + 3 dex damage. This gives him -2 on AC and attacks.)</p><p></p><p>Bevin begins casting his summoning spell.</p><p></p><p>Girgal completes his own summoning spell and something appears ...</p><p></p><p>ooc: Girgal, Aram to act</p><p></p><p>[sblock=map][code]1 sq = 5'</p><p>XXX....X X...X</p><p>X......X X..X</p><p>XXX....XX..XX.X X</p><p>...............D X.X...</p><p>XXXXXX.........bX..GBX.</p><p> X.........bbA.X.X</p><p> X..........bbXXXX</p><p> D............G</p><p> D............G</p><p> X.........XXXX</p><p> X.........X</p><p></p><p>X = wall</p><p>D = door</p><p>G = gate</p><p></p><p>b = clawed, scaly humanoid</p><p></p><p>A = Aram</p><p>B = Bevin</p><p>G = Girgal + Ripclaw</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="kinem, post: 4597764, member: 24234"] ooc: Lief: While I certainly appreciate your enthusiasm, it was still the same round Bevin cast [I]sleep[/I]. Also, Summon Monster spells are a full round action. I do want to know what you are starting to summon - that goes for WD too; WD - you didn't say. ---------------------------------------------------------------------- Aram fights cautiously, making sure not to overextend his reach. Despite this he tries a flurry of flashing scimitars at the nearest monster, but his blows fall short. Three of the five monsters are able to crowd in close enough to attack Aram in the large doorway. Each of them tries to bite him and rake him with its claws. He seems too skillful for them to strike him, until one of them through sheer luck lunges with its fangs just as he turns in that direction. The creature bites his arm and he can feel a poison injected into his veins, making him sluggish. (ooc: 7 damage + 3 dex damage. This gives him -2 on AC and attacks.) Bevin begins casting his summoning spell. Girgal completes his own summoning spell and something appears ... ooc: Girgal, Aram to act [sblock=map][code]1 sq = 5' XXX....X X...X X......X X..X XXX....XX..XX.X X ...............D X.X... XXXXXX.........bX..GBX. X.........bbA.X.X X..........bbXXXX D............G D............G X.........XXXX X.........X X = wall D = door G = gate b = clawed, scaly humanoid A = Aram B = Bevin G = Girgal + Ripclaw [/code][/sblock] [/QUOTE]
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