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X4: Master of the Desert Nomads - OOC
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<blockquote data-quote="kinem" data-source="post: 4175833" data-attributes="member: 24234"><p>renau1g, while you could certainly have created those undead, they will not be travelling with you (unless you have some way to conceal them, and hide the smell of any zombies). The regular soldiers and peasants would freak out at the sight of the undead. Don't worry, you will have a chance to animate dead as the adventure proceeds.</p><p></p><p>If you find a way around this, my rule is as follows: Consider human and common animal bodies to cost 1 gp each for starting equipment. (Human bodies abound on the battlefield, of course.) You must pay for other animation costs, such as onyx. Monster bodies that you have animated must be approved on a case by case basis and typically cost 100 gp x CR x HD, plus any animation costs. (For example, an ogre is CR 3 and has 4 HD, so its body would cost 1200 gp.) Rare monsters would cost more.</p><p></p><p>-------------------------------------------------------------------------------------</p><p></p><p>The introductory IC post is up. The main adventure will start when all characters heets are up, but we can do a little roleplaying in the meantime if you guys want to talk to NPCs or each other or to explore somewhere.</p></blockquote><p></p>
[QUOTE="kinem, post: 4175833, member: 24234"] renau1g, while you could certainly have created those undead, they will not be travelling with you (unless you have some way to conceal them, and hide the smell of any zombies). The regular soldiers and peasants would freak out at the sight of the undead. Don't worry, you will have a chance to animate dead as the adventure proceeds. If you find a way around this, my rule is as follows: Consider human and common animal bodies to cost 1 gp each for starting equipment. (Human bodies abound on the battlefield, of course.) You must pay for other animation costs, such as onyx. Monster bodies that you have animated must be approved on a case by case basis and typically cost 100 gp x CR x HD, plus any animation costs. (For example, an ogre is CR 3 and has 4 HD, so its body would cost 1200 gp.) Rare monsters would cost more. ------------------------------------------------------------------------------------- The introductory IC post is up. The main adventure will start when all characters heets are up, but we can do a little roleplaying in the meantime if you guys want to talk to NPCs or each other or to explore somewhere. [/QUOTE]
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