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X4: Master of the Desert Nomads - OOC
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<blockquote data-quote="renau1g" data-source="post: 4209573" data-attributes="member: 54810"><p>[sblock=Kinem]</p><p>BURNING</p><p>BLOOD</p><p>Necromancy</p><p>Le vel: Sorcerer/</p><p>wizard 4</p><p>Components: V, S, M</p><p>Ca sting Time: 1</p><p>standard action</p><p>Range: Medium (100 ft. + 10 ft./level)</p><p>Target: One living creature; see text</p><p>Duration: 1 round/level (D)</p><p>Saving Throw: Fortitude partial;</p><p>see text</p><p>Spell Resistance: Yes</p><p>The taste of copper fills your mouth and</p><p>bloody spatters punctuate the last few words</p><p>that unlock the spell. You gag slightly as the</p><p>blood in your mouth congeals, but disappears</p><p>even as you release the spell.</p><p>You taint a living creature’s blood with</p><p>a hot, corrosive infusion, dealing 1d8</p><p>points of acid damage and 1d8 points</p><p>of fire damage per round. The subject</p><p>to negate the damage, but a successful</p><p>save does not prevent damage in future</p><p>rounds. Searing pain limits the subject</p><p>to a single move action in any round</p><p>when it fails its Fortitude save.</p><p>Burning blood does not affect creatures</p><p>of the construct, elemental, ooze,</p><p>plant, or undead types.</p><p>Material Component: A drop of blood</p><p>and a pinch of saltpeter.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4209573, member: 54810"] [sblock=Kinem] BURNING BLOOD Necromancy Le vel: Sorcerer/ wizard 4 Components: V, S, M Ca sting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature; see text Duration: 1 round/level (D) Saving Throw: Fortitude partial; see text Spell Resistance: Yes The taste of copper fills your mouth and bloody spatters punctuate the last few words that unlock the spell. You gag slightly as the blood in your mouth congeals, but disappears even as you release the spell. You taint a living creature’s blood with a hot, corrosive infusion, dealing 1d8 points of acid damage and 1d8 points of fire damage per round. The subject to negate the damage, but a successful save does not prevent damage in future rounds. Searing pain limits the subject to a single move action in any round when it fails its Fortitude save. Burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types. Material Component: A drop of blood and a pinch of saltpeter. [/sblock] [/QUOTE]
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