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X4: Master of the Desert Nomads - OOC
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<blockquote data-quote="Jemal" data-source="post: 4778816" data-attributes="member: 9026"><p>Since Kinem hasn't responded yet, I'd like to amend my previous post about feats I'm interested in.</p><p></p><p>I've been designing two characters b/c I really like both the sniper and draconic mage ideas, so I'm going to ask for several feats and then see which of the two characters i like better. Both fill the same 'blaster' roll in the party.</p><p></p><p>Stuff: (From Races of Dragon and Dragon Magic)</p><p> [sblock=Dragonheart Mage PrC]</p><p>Requirements: Spontaneous Arcane casting, Know:Arcana 8 ranks, Draconic Heritage Feat, Draconic language skill.</p><p>Gives a dragon's breath attack, where you sacrifice a spell slot to use a breath weapon dealing 2d6 dmg/spell level sacrificed (30' cone of cold), Reflex DC 10+spell lvl sacrificed + charisma.</p><p>Damage increases to 2d8/lvl at lvl 6, 3d6@lvl 10.</p><p>Gain bonus <strong>draconic</strong> feat at levels 2, 4, 8.</p><p>Loose spellcasting at levels 1, 6.</p><p>d6 HD, 2 skills/lvl, half BAB, good fort/will.</p><p>[/sblock]</p><p></p><p>[sblock=Dragonblood sorceror]</p><p>This is a racial substitution for any sorceror with the dragonblood subtype. </p><p>1st level: Instead of gaining a familiar, you gain draconic heritage as a bonus feat and a + 2 insight bonus to knowledge: Arcana checks.</p><p>[/sblock]</p><p></p><p>[sblock=draconic feats]</p><p>My chosen dragon would be silver, so I'm sharing the relevant information as it relates to that choice.</p><p><u>Draconic Heritage:</u> Pre-req for most other draconic feats (And the dragonheart mage prc), requires sorcerer lvl 1.</p><p>Gain disguise as sorceror class skill, bonus to saves vs magic sleep, paralysis, or cold effects equal to # of draconic feats.</p><p><u>Draconic Toughness:</u> Gain 2hp/draconic feat</p><p><u>Draconic Power:</u> CL increases by 1, add 1 to the save DC of all arcane spells with the cold subschool/descriptor.</p><p><u>Draconic Resistance:</u> Gain cold resistance equal to 3X # of draconic feats</p><p><u>Draconic Knowledge:</u> All Knowledges are class skills, gain bonus on knowledge checks = # of draconic feats</p><p><u>Draconic Vigor:</u> Whenever you cast an arcane spell, you heal HP = spell's level</p><p><u>Draconic Senses:</u> Gain low-light vision and bonus on search/spot/listen checks = # of draconic feats. If you have 3 draconic feats, gain darkvision 60; if you have 4, gain blindsense 20.</p><p><u>Draconic Legacy:</u> Requires 4 draconic feats: Add Air walk, Feather Fall, and Wind Wall to list of spells known.</p><p>[/sblock]</p><p></p><p>[sblock=other feats]</p><p><u>Practical Metamagic:</u> Choose one metamagic feat you know, reduce it's spell lvl adjustment by 1 to a miminum of +1.</p><p><u>Spell Rehearsal:</u> Tactical Feat, Allows 2 tactics.</p><p>Persistence: Gain cumulative +1 to save DC with every successive casting of a spell that allows a save.</p><p>Refined Targeting: Gain cumulative +2 bonus on attack roll with every successive casting of a spell that requires an attack roll</p><p><u>Accelerate Metamagic:</u> One metamagic feat of your choice can be used without increasing the casting time of a spontaneous spell it is added to.</p><p>[/sblock]</p><p></p><p>Once I know what's allowed, I should be able to finish the character in a day or two.</p></blockquote><p></p>
[QUOTE="Jemal, post: 4778816, member: 9026"] Since Kinem hasn't responded yet, I'd like to amend my previous post about feats I'm interested in. I've been designing two characters b/c I really like both the sniper and draconic mage ideas, so I'm going to ask for several feats and then see which of the two characters i like better. Both fill the same 'blaster' roll in the party. Stuff: (From Races of Dragon and Dragon Magic) [sblock=Dragonheart Mage PrC] Requirements: Spontaneous Arcane casting, Know:Arcana 8 ranks, Draconic Heritage Feat, Draconic language skill. Gives a dragon's breath attack, where you sacrifice a spell slot to use a breath weapon dealing 2d6 dmg/spell level sacrificed (30' cone of cold), Reflex DC 10+spell lvl sacrificed + charisma. Damage increases to 2d8/lvl at lvl 6, 3d6@lvl 10. Gain bonus [b]draconic[/b] feat at levels 2, 4, 8. Loose spellcasting at levels 1, 6. d6 HD, 2 skills/lvl, half BAB, good fort/will. [/sblock] [sblock=Dragonblood sorceror] This is a racial substitution for any sorceror with the dragonblood subtype. 1st level: Instead of gaining a familiar, you gain draconic heritage as a bonus feat and a + 2 insight bonus to knowledge: Arcana checks. [/sblock] [sblock=draconic feats] My chosen dragon would be silver, so I'm sharing the relevant information as it relates to that choice. [U]Draconic Heritage:[/U] Pre-req for most other draconic feats (And the dragonheart mage prc), requires sorcerer lvl 1. Gain disguise as sorceror class skill, bonus to saves vs magic sleep, paralysis, or cold effects equal to # of draconic feats. [U]Draconic Toughness:[/U] Gain 2hp/draconic feat [U]Draconic Power:[/U] CL increases by 1, add 1 to the save DC of all arcane spells with the cold subschool/descriptor. [U]Draconic Resistance:[/U] Gain cold resistance equal to 3X # of draconic feats [U]Draconic Knowledge:[/U] All Knowledges are class skills, gain bonus on knowledge checks = # of draconic feats [U]Draconic Vigor:[/U] Whenever you cast an arcane spell, you heal HP = spell's level [U]Draconic Senses:[/U] Gain low-light vision and bonus on search/spot/listen checks = # of draconic feats. If you have 3 draconic feats, gain darkvision 60; if you have 4, gain blindsense 20. [U]Draconic Legacy:[/U] Requires 4 draconic feats: Add Air walk, Feather Fall, and Wind Wall to list of spells known. [/sblock] [sblock=other feats] [U]Practical Metamagic:[/U] Choose one metamagic feat you know, reduce it's spell lvl adjustment by 1 to a miminum of +1. [U]Spell Rehearsal:[/U] Tactical Feat, Allows 2 tactics. Persistence: Gain cumulative +1 to save DC with every successive casting of a spell that allows a save. Refined Targeting: Gain cumulative +2 bonus on attack roll with every successive casting of a spell that requires an attack roll [U]Accelerate Metamagic:[/U] One metamagic feat of your choice can be used without increasing the casting time of a spontaneous spell it is added to. [/sblock] Once I know what's allowed, I should be able to finish the character in a day or two. [/QUOTE]
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