Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
X5: To the Temple of Death - IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kinem" data-source="post: 4841224" data-attributes="member: 24234"><p>The fake dragon was designed to scare away interlopers, but it also serves as some protection for the men inside. For one thing, it absorbed the full force of Keira's icy blast, though it was shattered in the process.</p><p></p><p>Enough of the framework remains that it would be difficult for Ripclaw to jump inside and pounce on the many-imaged robed man.</p><p></p><p>Ripclaw approaches the remains of the 'dragon head' and Girgal does a bit of conjuring. A small roughly humanoid creature made of rock rises out of the ground next to the robed man and attempts to slam him, but hits what must be a false image, which then disappears.</p><p></p><p>The men inside the 'dragon' begin to flee, away from the party, and presumably towards a rear exit hole <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The robed man withdraws as well. The earth elemental takes the opportunity to attack as he turns to flee, and strikes a blow on the man himself this time, not just an image. But the man is still able to get away.</p><p></p><p>However, unlike the other men, he flees only partway, then turns and casts a spell. A point of light shoots from his hand towards the front of the 'dragon' - and continues out. Near Keira, it explodes into a massive <span style="color: Red"><span style="font-size: 12px">fireball</span></span>!</p><p></p><p>Keira nearly takes the full force of the fireball, although her combat training does allow her to turn and shield her face from the deadly flames.</p><p></p><p>Aram is the furthest from the blast and he is able to evade the flames entirely by ducking into a depression in the rough earthern ramp.</p><p></p><p>Girgal and Ripclaw are burned from behind but escape the worst of the fire.</p><p></p><p>Father Fuller reacts in time to bring up his shield, protecting him somewhat though he too is burned.</p><p></p><p>ooc: PCs to act</p><p></p><p>[sblock=ooc]Aram 64/64</p><p>Fuller 37/58</p><p>Girgal 45/66</p><p>Ripclaw 57/57</p><p>Keira 33/75[/sblock]</p><p></p><p>[sblock=map][code]</p><p>XXXXX...........XXXXX</p><p>XXXXX...D..D....XXXXX</p><p>XXXXX...D..D....XXXXX</p><p>XXXXX..D..R.D...XXXXX</p><p>XXXXX..D....D...XXXXX</p><p>XXXXX..D....D...XXXXX</p><p>XXXXX..D....D...XXXXX</p><p>XXXXX...D..D....XXXXX</p><p>XXXXX...D..D....XXXXX</p><p>XXXXX...de.d....XXXXX</p><p>XXXXX....dd....XXXXXX</p><p>XXXXX....dd....XXXXXX</p><p>.....----ddG--A......</p><p>.....----------......</p><p>.....-----K----......</p><p>.....-------*--......</p><p>.....----------......</p><p>.....----F-----......</p><p>.....----------......</p><p>.....----------......</p><p>.....----------......</p><p>.....----------......</p><p>.....----------......</p><p>.....----------......</p><p>.....................</p><p>.....................</p><p></p><p></p><p>---------- = ramp (0' to 30' high, steep sides)</p><p></p><p>dd</p><p>dd = wrecked 'dragon' (difficult terrain, cost 10'/sq)</p><p></p><p>D</p><p>D = intact 'dragon' (solid wall)</p><p></p><p>A = Aram</p><p>F = Fuller</p><p>G = Girgal + Ripclaw</p><p>K = Keira</p><p></p><p>e = small earth elemental</p><p></p><p>* = center of fireball</p><p></p><p>R = robed man</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="kinem, post: 4841224, member: 24234"] The fake dragon was designed to scare away interlopers, but it also serves as some protection for the men inside. For one thing, it absorbed the full force of Keira's icy blast, though it was shattered in the process. Enough of the framework remains that it would be difficult for Ripclaw to jump inside and pounce on the many-imaged robed man. Ripclaw approaches the remains of the 'dragon head' and Girgal does a bit of conjuring. A small roughly humanoid creature made of rock rises out of the ground next to the robed man and attempts to slam him, but hits what must be a false image, which then disappears. The men inside the 'dragon' begin to flee, away from the party, and presumably towards a rear exit hole ;) The robed man withdraws as well. The earth elemental takes the opportunity to attack as he turns to flee, and strikes a blow on the man himself this time, not just an image. But the man is still able to get away. However, unlike the other men, he flees only partway, then turns and casts a spell. A point of light shoots from his hand towards the front of the 'dragon' - and continues out. Near Keira, it explodes into a massive [COLOR="Red"][SIZE="3"]fireball[/SIZE][/COLOR]! Keira nearly takes the full force of the fireball, although her combat training does allow her to turn and shield her face from the deadly flames. Aram is the furthest from the blast and he is able to evade the flames entirely by ducking into a depression in the rough earthern ramp. Girgal and Ripclaw are burned from behind but escape the worst of the fire. Father Fuller reacts in time to bring up his shield, protecting him somewhat though he too is burned. ooc: PCs to act [sblock=ooc]Aram 64/64 Fuller 37/58 Girgal 45/66 Ripclaw 57/57 Keira 33/75[/sblock] [sblock=map][code] XXXXX...........XXXXX XXXXX...D..D....XXXXX XXXXX...D..D....XXXXX XXXXX..D..R.D...XXXXX XXXXX..D....D...XXXXX XXXXX..D....D...XXXXX XXXXX..D....D...XXXXX XXXXX...D..D....XXXXX XXXXX...D..D....XXXXX XXXXX...de.d....XXXXX XXXXX....dd....XXXXXX XXXXX....dd....XXXXXX .....----ddG--A...... .....----------...... .....-----K----...... .....-------*--...... .....----------...... .....----F-----...... .....----------...... .....----------...... .....----------...... .....----------...... .....----------...... .....----------...... ..................... ..................... ---------- = ramp (0' to 30' high, steep sides) dd dd = wrecked 'dragon' (difficult terrain, cost 10'/sq) D D = intact 'dragon' (solid wall) A = Aram F = Fuller G = Girgal + Ripclaw K = Keira e = small earth elemental * = center of fireball R = robed man [/code][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
X5: To the Temple of Death - IC
Top