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X5: To the Temple of Death - IC
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<blockquote data-quote="kinem" data-source="post: 5224320" data-attributes="member: 24234"><p>[sblock=ooc]DW, the mystery is not well written but it says "lower than 5th level" (ToM p. 148), not 5th level or lower.[/sblock]</p><p></p><p>Jex makes some strange gestures and a huge ball of flame erupts, engulfing the guards on the southern half of their formation. The flash is over as quickly as it appeared.</p><p></p><p>All but one of those masked men are overcome by the burns and drop; the remaining one seems but slightly hurt. The smell of burnt clothing and flesh taints the evening air.</p><p></p><p>Eissun covers the north side with a curtain of shadows before rising up near the guard on the north end.</p><p></p><p>At Girgal's urging, Ripclaw charges that guard to the north who holds a horn, and jumps on him, viciously tearing with teeth and claws. The red-robed horn bearer goes down under the dinosaur's assault.</p><p></p><p>With both of the horns out of the picture and the battle seemingly going well, Father Fuller decides to save his spells for later. <span style="color: Plum">"Kine!"</span> The remaining guard to the south is flung backwards, several yards into the moat. He begins paddling back to dry land, but huge fish quickly converge on him, and he screams as they begin biting him.</p><p></p><p>Three of the remaining guards surround Aram and try to trip him with sweeps of their flails. One of the flails wraps around Aram's leg, but only a little, and he spins out of it, trying to get the guard off-balance. In the end, no one is tripped.</p><p></p><p>The other three guards surround Girgal and Ripclaw, and in the artificial gloom Eissun created, they concentrate their attacks on the halfling rider. Only one flail hits, but it catches a bit of Girgal's face. (ooc: crit, 15 damage)</p><p></p><p>It turns out that the temple's defenses are not as lax as the party had hoped, as three short horn blasts ring out from each of the front guard towers of the first building to the east of you, no doubt beginning to raise a general alarm.</p><p></p><p>The two yellow-robed figures (under the canopy in the middle of the building to the east) turn and cast spells:</p><p></p><p>[sblock=Aram]Aram feels some kind of magical attack but resists it.[/sblock]</p><p></p><p>In answer to Jex, a bead of light streaks from the finger of the yellow robed figure (just south of his fellow) and explodes behind the party into a flash ball of flame, catching Father Fuller and Jex in the blast, and not quite reaching the red-robed guards including the fallen ones. Fuller dodges in time to avoid the worst of it, but Jex does not and takes some burns. (ooc: 26 damage to Jex)</p><p></p><p>Both yellow-robed figures and the six white-robed ones with them then flee into the north side of the building.</p><p></p><p>ooc: PCs to act</p><p></p><p>[sblock=map][code]XXXXXXXXXXXXXXX</p><p>X X</p><p>X X XXXX</p><p>X .........</p><p>XXXX........</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~ TT</p><p>XXXX....~~~~~~ TT</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX..E*~~~~~~ X</p><p>XXXX.Dh.~~~~~~</p><p>XXXX.g..~~~~~~~~~~~~.</p><p>.....DD..............X (north side bldg)</p><p>.......D.............,,,,,,,,,,,,,,,,,,,,</p><p>......DAD............,,,,,,,,,,,,,,,,,,,,</p><p>....FJ.d.............,,,,,,,,,,,,,,,,,,,,</p><p>......dd.............,,,,,,,,,,,,,,,,,,,,</p><p>......dd.............X (south side bldg)</p><p>XXXX..d.~~~~~~~~~~~~.</p><p>XXXX..h.~~~~~~</p><p>XXXX....~D~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ X</p><p>XXXX....~~~~~~ TT</p><p>........~~~~~~ TT</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>........~~~~~~</p><p>XXXX.........</p><p>X ..........</p><p>X X XXXX</p><p>X X</p><p>XXXXXXXXXXXXXXX</p><p></p><p></p><p>A = Aram + downed red-robed man</p><p>g = Girgal + Ripclaw</p><p>F = Fuller J = Jex E = Eissun</p><p></p><p>d = downed red-robed man</p><p>D = red-robed guard</p><p>h = downed red-robed guard with horn</p><p></p><p>* = center of dusk (shadowy, 20' radius)</p><p></p><p>1 = yellow-robed figure</p><p>2 = other yellow-robed figure</p><p>w = white-robed figure</p><p></p><p>,,,, = covered area</p><p></p><p>TT</p><p>TT = guard tower</p><p></p><p>~~~~ = moat (not all is shown)[/code][/sblock]</p></blockquote><p></p>
[QUOTE="kinem, post: 5224320, member: 24234"] [sblock=ooc]DW, the mystery is not well written but it says "lower than 5th level" (ToM p. 148), not 5th level or lower.[/sblock] Jex makes some strange gestures and a huge ball of flame erupts, engulfing the guards on the southern half of their formation. The flash is over as quickly as it appeared. All but one of those masked men are overcome by the burns and drop; the remaining one seems but slightly hurt. The smell of burnt clothing and flesh taints the evening air. Eissun covers the north side with a curtain of shadows before rising up near the guard on the north end. At Girgal's urging, Ripclaw charges that guard to the north who holds a horn, and jumps on him, viciously tearing with teeth and claws. The red-robed horn bearer goes down under the dinosaur's assault. With both of the horns out of the picture and the battle seemingly going well, Father Fuller decides to save his spells for later. [COLOR="Plum"]"Kine!"[/COLOR] The remaining guard to the south is flung backwards, several yards into the moat. He begins paddling back to dry land, but huge fish quickly converge on him, and he screams as they begin biting him. Three of the remaining guards surround Aram and try to trip him with sweeps of their flails. One of the flails wraps around Aram's leg, but only a little, and he spins out of it, trying to get the guard off-balance. In the end, no one is tripped. The other three guards surround Girgal and Ripclaw, and in the artificial gloom Eissun created, they concentrate their attacks on the halfling rider. Only one flail hits, but it catches a bit of Girgal's face. (ooc: crit, 15 damage) It turns out that the temple's defenses are not as lax as the party had hoped, as three short horn blasts ring out from each of the front guard towers of the first building to the east of you, no doubt beginning to raise a general alarm. The two yellow-robed figures (under the canopy in the middle of the building to the east) turn and cast spells: [sblock=Aram]Aram feels some kind of magical attack but resists it.[/sblock] In answer to Jex, a bead of light streaks from the finger of the yellow robed figure (just south of his fellow) and explodes behind the party into a flash ball of flame, catching Father Fuller and Jex in the blast, and not quite reaching the red-robed guards including the fallen ones. Fuller dodges in time to avoid the worst of it, but Jex does not and takes some burns. (ooc: 26 damage to Jex) Both yellow-robed figures and the six white-robed ones with them then flee into the north side of the building. ooc: PCs to act [sblock=map][code]XXXXXXXXXXXXXXX X X X X XXXX X ......... XXXX........ ........~~~~~~ ........~~~~~~ ........~~~~~~ ........~~~~~~ ........~~~~~~ ........~~~~~~ TT XXXX....~~~~~~ TT XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX..E*~~~~~~ X XXXX.Dh.~~~~~~ XXXX.g..~~~~~~~~~~~~. .....DD..............X (north side bldg) .......D.............,,,,,,,,,,,,,,,,,,,, ......DAD............,,,,,,,,,,,,,,,,,,,, ....FJ.d.............,,,,,,,,,,,,,,,,,,,, ......dd.............,,,,,,,,,,,,,,,,,,,, ......dd.............X (south side bldg) XXXX..d.~~~~~~~~~~~~. XXXX..h.~~~~~~ XXXX....~D~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ X XXXX....~~~~~~ TT ........~~~~~~ TT ........~~~~~~ ........~~~~~~ ........~~~~~~ ........~~~~~~ ........~~~~~~ XXXX......... X .......... X X XXXX X X XXXXXXXXXXXXXXX A = Aram + downed red-robed man g = Girgal + Ripclaw F = Fuller J = Jex E = Eissun d = downed red-robed man D = red-robed guard h = downed red-robed guard with horn * = center of dusk (shadowy, 20' radius) 1 = yellow-robed figure 2 = other yellow-robed figure w = white-robed figure ,,,, = covered area TT TT = guard tower ~~~~ = moat (not all is shown)[/code][/sblock] [/QUOTE]
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