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X5: To the Temple of Death - IC
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<blockquote data-quote="kinem" data-source="post: 5343908" data-attributes="member: 24234"><p>From the tower to which the airship is still attached, a new pattern of horn blasts rings out.</p><p></p><p>In his full plate armor, Father Fuller brings up the rear, taking his time to climb carefully even with the hand- and foot- holds from Girgal's spell.</p><p></p><p>Girgal crests the wall and is the first to see what's inside.</p><p></p><p>This end of the complex is elevated nearly 20' compared to the entrance, he realizes, and is walled off. </p><p></p><p>There's no need to climb down, as the moat below the wall he's on is just inches below the top of the wall - a wall which is 20' high on the outer side. An artificial waterfall pours over the seperating wall in the distance.</p><p></p><p>20' from the wall is the island upon which the tower rests. Actually, the building consists of several towers, the highest of which is 100' tall. These towers are ornately carved on the outside. Statues of leering, grotesque creatures sit at the corners of the towers.</p><p></p><p>Window frames are carved like open mouths. Each tower is topped by a waving, bright-colored pennant.</p><p></p><p>Four small gardens, connected by narrow strips of grassy lawn, surround the main tower building.</p><p></p><p>In each garden area are two large and strange creatures, watching you intently. They have the bodies of bears, but their heads resemble those of owls! They don't charge as of now, perhaps because of the moat between them and the wall.</p><p></p><p>The gardens are very well-kept. The lawns are closely trimmed; each section contains beds of flowers, small trees, and a large fountain. In the center of each fountain is a statue of some horrible, twisted beast. Water constantly flows from the mouth of these statues, overflowing the basin and running down the sides. This overflow feeds the moat.</p><p></p><p>[sblock=map]<img src="http://www.enworld.org/forum/members/kinem-albums-pbp-pics-picture1193-temptemp.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="kinem, post: 5343908, member: 24234"] From the tower to which the airship is still attached, a new pattern of horn blasts rings out. In his full plate armor, Father Fuller brings up the rear, taking his time to climb carefully even with the hand- and foot- holds from Girgal's spell. Girgal crests the wall and is the first to see what's inside. This end of the complex is elevated nearly 20' compared to the entrance, he realizes, and is walled off. There's no need to climb down, as the moat below the wall he's on is just inches below the top of the wall - a wall which is 20' high on the outer side. An artificial waterfall pours over the seperating wall in the distance. 20' from the wall is the island upon which the tower rests. Actually, the building consists of several towers, the highest of which is 100' tall. These towers are ornately carved on the outside. Statues of leering, grotesque creatures sit at the corners of the towers. Window frames are carved like open mouths. Each tower is topped by a waving, bright-colored pennant. Four small gardens, connected by narrow strips of grassy lawn, surround the main tower building. In each garden area are two large and strange creatures, watching you intently. They have the bodies of bears, but their heads resemble those of owls! They don't charge as of now, perhaps because of the moat between them and the wall. The gardens are very well-kept. The lawns are closely trimmed; each section contains beds of flowers, small trees, and a large fountain. In the center of each fountain is a statue of some horrible, twisted beast. Water constantly flows from the mouth of these statues, overflowing the basin and running down the sides. This overflow feeds the moat. [sblock=map][IMG]http://www.enworld.org/forum/members/kinem-albums-pbp-pics-picture1193-temptemp.gif[/IMG][/sblock] [/QUOTE]
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