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X5: To the Temple of Death - IC
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<blockquote data-quote="kinem" data-source="post: 5391988" data-attributes="member: 24234"><p>[sblock=ooc]DW, thanks for the timely reminder on size and flanking. The brown robed guy is flanked, though not the armored guy. This assumes that Eissun can see the brown-robed guy through the doorway, so he can threaten AOOs and thus flank; not entirely clear from the map but I'll assume he can. The mage didn't draw an AOO because he cast his spell defensively; he didn't need to roll for it.[/sblock]</p><p>While Eissun helps distract the brown-robed man, Aram mounts a vicious assault with his twin scimitars. Despite having one of his blows mysteriously deflected, three strike true and Aram aims them at the man's vitals. Although the man is clearly a skilled warrior, he goes down under Aram's slashes and begins bleeding out.</p><p></p><p>Eissun swiftly swings at the blue-robed mage, striking him twice but not bringing him down.</p><p></p><p>Fuller casts a spell and touches Aram, closing some of the desert warrior's wounds. (ooc: heal 29 pts; Aram hp 67/82)</p><p></p><p>With the mage silenced and the brown-robed man down, the armored man chooses to retreat, despite giving both Aram and Eissun the opportunity to strike him as he moves. He moves through the doorway (and through Eissun) and closes the door. The door is a solid-looking wooden one.</p><p></p><p>[sblock=Eissun]The mage presses the bottom of the west wall and it swings aside. He then exits through the secret door, leaving it open for the armored man to follow. Eissun scores another attack of opportunity on the mage. There are two more creatures in the room beyond.[/sblock]</p><p>[sblock=map][code]XXXXX........</p><p>XXXXX........</p><p>X..XXXXwwXX..</p><p>X..XXXX..XX..</p><p>X==XXsss.XX..</p><p>X.*XXcc..XX..</p><p>$.EI|.GJ..~..</p><p>X.EEXMAT..~..</p><p>X..XXeF[.XX..</p><p>X==XXb...XX..</p><p>X..XXXX..XX..</p><p>X..XXXXwwXX..</p><p>XXXXX........</p><p>XXXXX........</p><p></p><p>| = closed door</p><p>ww = shuttered window</p><p>~ = broken window</p><p>~</p><p></p><p>[ = coffin</p><p>c = chest</p><p>T = table (in sphere)</p><p>b = bed</p><p></p><p>A = Aram</p><p>G = Girgal + Ripclaw (in sphere)</p><p>e = small earth elemental</p><p>J = Jex (in sphere)</p><p>F = Fuller</p><p>EE = Eissun</p><p>EE</p><p></p><p>* = silence 20' radius center</p><p></p><p>L = blue-robed man</p><p>I = armored man</p><p>M = brown-robed man(dying)[/code][/sblock]</p><p>ooc: PCs to act</p></blockquote><p></p>
[QUOTE="kinem, post: 5391988, member: 24234"] [sblock=ooc]DW, thanks for the timely reminder on size and flanking. The brown robed guy is flanked, though not the armored guy. This assumes that Eissun can see the brown-robed guy through the doorway, so he can threaten AOOs and thus flank; not entirely clear from the map but I'll assume he can. The mage didn't draw an AOO because he cast his spell defensively; he didn't need to roll for it.[/sblock] While Eissun helps distract the brown-robed man, Aram mounts a vicious assault with his twin scimitars. Despite having one of his blows mysteriously deflected, three strike true and Aram aims them at the man's vitals. Although the man is clearly a skilled warrior, he goes down under Aram's slashes and begins bleeding out. Eissun swiftly swings at the blue-robed mage, striking him twice but not bringing him down. Fuller casts a spell and touches Aram, closing some of the desert warrior's wounds. (ooc: heal 29 pts; Aram hp 67/82) With the mage silenced and the brown-robed man down, the armored man chooses to retreat, despite giving both Aram and Eissun the opportunity to strike him as he moves. He moves through the doorway (and through Eissun) and closes the door. The door is a solid-looking wooden one. [sblock=Eissun]The mage presses the bottom of the west wall and it swings aside. He then exits through the secret door, leaving it open for the armored man to follow. Eissun scores another attack of opportunity on the mage. There are two more creatures in the room beyond.[/sblock] [sblock=map][code]XXXXX........ XXXXX........ X..XXXXwwXX.. X..XXXX..XX.. X==XXsss.XX.. X.*XXcc..XX.. $.EI|.GJ..~.. X.EEXMAT..~.. X..XXeF[.XX.. X==XXb...XX.. X..XXXX..XX.. X..XXXXwwXX.. XXXXX........ XXXXX........ | = closed door ww = shuttered window ~ = broken window ~ [ = coffin c = chest T = table (in sphere) b = bed A = Aram G = Girgal + Ripclaw (in sphere) e = small earth elemental J = Jex (in sphere) F = Fuller EE = Eissun EE * = silence 20' radius center L = blue-robed man I = armored man M = brown-robed man(dying)[/code][/sblock] ooc: PCs to act [/QUOTE]
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