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Xanathar’s Guide to Everything is the fastest-selling Dungeons & Dragons book of all time
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<blockquote data-quote="schnee" data-source="post: 7302194" data-attributes="member: 16728"><p>I would argue that point. 3E was a ZILLION books, written specifically to reward game mastery, right at 2000, when geek stuff was still geek-only. And 4E did bring new players in, but not enough to counter the controversy surrounding how it was designed. It was polarizing instead of inclusive. </p><p></p><p>And, as far as the other influences, it's a big leap between 'watching a movie' and 'buying that nerdy game and inviting your close friends to sit around the table making funny voices'. It takes a while for culture to change, and IMO it took pervasive streaming, Twitch, Critical Role, and the proliferation of enviably hot and talented cosplayers in media to bring it over the edge.</p><p></p><p>I mean, the one thing I notice most In gaming stores and my group is the proliferation of *normal* people. Ones with good hygiene, fashionable clothing, long-term relationships, the whole deal. That's a big shift compared to what I grew up with. </p><p></p><p></p><p></p><p></p><p>Yeah, totally agree, I wouldn't call it the only factor by any stretch.</p><p></p><p>What I would call it is one of the main reasons they didn't shoot themselves in the foot and allowed it to <em>still grow over time</em>. Shipping as much as 3.5 would have been a short-term money grab extorting the most rabid parts of the fan base, and created a huge barrier to entry for casual players.</p><p></p><p>In the early 2000's, when friends came over and saw the massive stack of rulebooks and splats I'd accumulated to keep up with 3E power creep, and I invited them to try it, they'd look at me with a sad 'bless your heart' expression on their face. Now, it's *one* relatively slim book. That's a much, much easier sell.</p><p></p><p></p><p></p><p></p><p>It is kind of a 'back to form' for us old 1E players. I remember having the PHB, and a few lead figures I'd painted for my characters, and that was *it*, for the longest time. When I started to DM I got the other two books and 2-3 modules, but you know how slim those were back in the day. The one dude I know who had bought other stuff - Deities and Demigods, Fiend Folio, Rogues Gallery, official character sheets, etc. - was pretty hard-core.</p></blockquote><p></p>
[QUOTE="schnee, post: 7302194, member: 16728"] I would argue that point. 3E was a ZILLION books, written specifically to reward game mastery, right at 2000, when geek stuff was still geek-only. And 4E did bring new players in, but not enough to counter the controversy surrounding how it was designed. It was polarizing instead of inclusive. And, as far as the other influences, it's a big leap between 'watching a movie' and 'buying that nerdy game and inviting your close friends to sit around the table making funny voices'. It takes a while for culture to change, and IMO it took pervasive streaming, Twitch, Critical Role, and the proliferation of enviably hot and talented cosplayers in media to bring it over the edge. I mean, the one thing I notice most In gaming stores and my group is the proliferation of *normal* people. Ones with good hygiene, fashionable clothing, long-term relationships, the whole deal. That's a big shift compared to what I grew up with. Yeah, totally agree, I wouldn't call it the only factor by any stretch. What I would call it is one of the main reasons they didn't shoot themselves in the foot and allowed it to [I]still grow over time[/I]. Shipping as much as 3.5 would have been a short-term money grab extorting the most rabid parts of the fan base, and created a huge barrier to entry for casual players. In the early 2000's, when friends came over and saw the massive stack of rulebooks and splats I'd accumulated to keep up with 3E power creep, and I invited them to try it, they'd look at me with a sad 'bless your heart' expression on their face. Now, it's *one* relatively slim book. That's a much, much easier sell. It is kind of a 'back to form' for us old 1E players. I remember having the PHB, and a few lead figures I'd painted for my characters, and that was *it*, for the longest time. When I started to DM I got the other two books and 2-3 modules, but you know how slim those were back in the day. The one dude I know who had bought other stuff - Deities and Demigods, Fiend Folio, Rogues Gallery, official character sheets, etc. - was pretty hard-core. [/QUOTE]
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