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Xanathar hint from Crawford?
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<blockquote data-quote="Wepwawet" data-source="post: 7210850" data-attributes="member: 56398"><p>I don't want to derail the thread, but I see this argument so much that I just want to share my experience.</p><p></p><p>I've played a Wild Sorcerer in the past up to 3rd level, and am playing a 4th level Wizard now, and honestly I find the Wizard pretty boring.</p><p></p><p>I felt the Sorcerer had a lot more magic in his hands than the Wizard. Mainly because of having the most Cantrips available to them, which allow me to give him a variety of useful and blasting tricks for different situations. Having limited spells known doesn't bother me at all, I do enjoy making those choices, I try to pick spells that can be used in different ways. That with the metamagic allows me to modify the effects a bit.</p><p></p><p>With the wizard I tried to go mostly for utility spells, but I didn't cast those much, I still ended up using the blasting spells a lot more. Having spells to cast as rituals is very useful, but the ability to prepare different spells I don't think is that valuable (I always end up preparing the same spells day after day, changing one or two at most).</p><p></p><p>Mine is a question of playstyle, I know. But I did have a lot more fun with the Wild Sorcerer (which has several other problems) than the supposedly superior Wizard.</p></blockquote><p></p>
[QUOTE="Wepwawet, post: 7210850, member: 56398"] I don't want to derail the thread, but I see this argument so much that I just want to share my experience. I've played a Wild Sorcerer in the past up to 3rd level, and am playing a 4th level Wizard now, and honestly I find the Wizard pretty boring. I felt the Sorcerer had a lot more magic in his hands than the Wizard. Mainly because of having the most Cantrips available to them, which allow me to give him a variety of useful and blasting tricks for different situations. Having limited spells known doesn't bother me at all, I do enjoy making those choices, I try to pick spells that can be used in different ways. That with the metamagic allows me to modify the effects a bit. With the wizard I tried to go mostly for utility spells, but I didn't cast those much, I still ended up using the blasting spells a lot more. Having spells to cast as rituals is very useful, but the ability to prepare different spells I don't think is that valuable (I always end up preparing the same spells day after day, changing one or two at most). Mine is a question of playstyle, I know. But I did have a lot more fun with the Wild Sorcerer (which has several other problems) than the supposedly superior Wizard. [/QUOTE]
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