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<blockquote data-quote="Essafah" data-source="post: 7954798" data-attributes="member: 16472"><p>You start off on a faulty premise when you state spells are ranked by spell level and class had nothing to do with it. Spells are ranked by spell AND class access. There is a separate spell list for clerics and druids etcetera in the PHB it isn't just all X level spells. Thus class access absolutely matters.</p><p></p><p>Yes. HS helped balance things for classes like rangers and druids and out of combat much like spells like catnap allowed the party to keep going and keep the story and action moving without doing "well resources are low I guess we should go back to the Grove and rest" misadventure. Out of combat healing that keeps the PCs moving to the next plot point encounter etc is a good thing.</p><p></p><p>In combat HS was absolutely not efficient healing. My long term group both players and DMs are tactics minded power gamers. The number not times HS has been cast actually in combat over other healing spells I can count on two hands. A ranger in combat is going to have Hunters Mark not HS running. A druid MIGHT have HS running but not likely and if the druid did have HS running I as a DM would be happy that the player chose to have a concentration spell that heals a target (for 1d6 hp LMAO) vs. having an actual battlefield control spell like spike growth running or casting a buff spell like protection energy etc running and then shifting into beast form to stomp stuff. Likewise if a ranger is concentrating on HS be HM to me that is better scenario as a DM and something I would not do as a player as it is not optimal, but I am sure the change maybe real because I saw how in the DnD Next open test phase the designers caved in to the vocal OSR contingent to the chagrin of everyone else .</p></blockquote><p></p>
[QUOTE="Essafah, post: 7954798, member: 16472"] You start off on a faulty premise when you state spells are ranked by spell level and class had nothing to do with it. Spells are ranked by spell AND class access. There is a separate spell list for clerics and druids etcetera in the PHB it isn't just all X level spells. Thus class access absolutely matters. Yes. HS helped balance things for classes like rangers and druids and out of combat much like spells like catnap allowed the party to keep going and keep the story and action moving without doing "well resources are low I guess we should go back to the Grove and rest" misadventure. Out of combat healing that keeps the PCs moving to the next plot point encounter etc is a good thing. In combat HS was absolutely not efficient healing. My long term group both players and DMs are tactics minded power gamers. The number not times HS has been cast actually in combat over other healing spells I can count on two hands. A ranger in combat is going to have Hunters Mark not HS running. A druid MIGHT have HS running but not likely and if the druid did have HS running I as a DM would be happy that the player chose to have a concentration spell that heals a target (for 1d6 hp LMAO) vs. having an actual battlefield control spell like spike growth running or casting a buff spell like protection energy etc running and then shifting into beast form to stomp stuff. Likewise if a ranger is concentrating on HS be HM to me that is better scenario as a DM and something I would not do as a player as it is not optimal, but I am sure the change maybe real because I saw how in the DnD Next open test phase the designers caved in to the vocal OSR contingent to the chagrin of everyone else . [/QUOTE]
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