Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Xanathar's Guide errata coming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 7954872" data-attributes="member: 6750235"><p>Something isn't a faulty premise just because you say so. Just like your comment about a vacuum not proving your point you actually need to give evidence backing up how I made a faulty premise.</p><p></p><p></p><p></p><p>The PHB flat out states spells are ranked in power by spell level. 5e never took class or character level into consideration in that ranking. The faulty premise is yours.</p><p></p><p>Also, you need to prove characters cannot move on every turn to take healing spirit healing for healing spirit to not be efficient healing because it's available every round to every character as already stated. It's a clear mechanic of the spell.</p><p></p><p>"Nuh uh we don't use it" illustrates you either aren't the tactically minded players you claim. Healing word is pretty useless outside of some emergency healing because of how little it actually heals and cure wounds costs an action instead of a bonus action. Both affect a single target. If you have something to demonstrate the advantage they have over healing spirit please demonstrate it. The same for prayer of healing or aura of vitality.</p><p></p><p>I easily gave examples of how healing spring was advantageous. Why are all your arguments that I'm wrong because you claim theory over practice (in a vacuum argument) and appeal to authority (we're tactical players) and similar arguments but no actual demonstrations of the advantages these other spells have?</p><p></p><p></p><p></p><p>Valor bard is better. Swords cannot use flourishes and also cast spells. The bard is better off with the shield for a resource free AC bonus and spending bardic inspiration on others with better capability is more effective than spending inspiration on oneself for those flourishes. It's a different analysis that I'd be happy to discuss in a different thread when I get more time.</p><p></p><p>A little bit of power creep happens but I disagree on the bard. Healing spirit is more than power creep. It's very superior to other healing spells. I suspect WotC over-estimated the movement cost at the time.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 7954872, member: 6750235"] Something isn't a faulty premise just because you say so. Just like your comment about a vacuum not proving your point you actually need to give evidence backing up how I made a faulty premise. The PHB flat out states spells are ranked in power by spell level. 5e never took class or character level into consideration in that ranking. The faulty premise is yours. Also, you need to prove characters cannot move on every turn to take healing spirit healing for healing spirit to not be efficient healing because it's available every round to every character as already stated. It's a clear mechanic of the spell. "Nuh uh we don't use it" illustrates you either aren't the tactically minded players you claim. Healing word is pretty useless outside of some emergency healing because of how little it actually heals and cure wounds costs an action instead of a bonus action. Both affect a single target. If you have something to demonstrate the advantage they have over healing spirit please demonstrate it. The same for prayer of healing or aura of vitality. I easily gave examples of how healing spring was advantageous. Why are all your arguments that I'm wrong because you claim theory over practice (in a vacuum argument) and appeal to authority (we're tactical players) and similar arguments but no actual demonstrations of the advantages these other spells have? Valor bard is better. Swords cannot use flourishes and also cast spells. The bard is better off with the shield for a resource free AC bonus and spending bardic inspiration on others with better capability is more effective than spending inspiration on oneself for those flourishes. It's a different analysis that I'd be happy to discuss in a different thread when I get more time. A little bit of power creep happens but I disagree on the bard. Healing spirit is more than power creep. It's very superior to other healing spells. I suspect WotC over-estimated the movement cost at the time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Xanathar's Guide errata coming
Top