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<blockquote data-quote="Essafah" data-source="post: 7954894" data-attributes="member: 16472"><p>No. It is not a faulty premise because I say so. Your premise is faulty by the fact that the rules of the game give different classes different spells even if they all gain spell levels at different times. For proof of this I would recommend page 207 of the PHB.</p><p></p><p>Also, I never said a character could not move on everytime to jump into a healing spirit. In fact, I have not discussed movement in terms of healing spirit anywhere but since characters can move I will agree they can move into a healing spirit. I don't feel I should have to state the obvious. My point is that healing spirit doing 1d6 healing damage in combat is not that great and as a DM I would much rather have that running (which one hit can take away) vs. having a druid concentrate on spells that actually make a difference like conjure animals, spike growth, conjure woodland beings, and the many other substantial concentration spells druids get but if you consider that 1d6 in combat healing to be the ultimate tactical option you are entitled to your opinion.</p><p></p><p>I think the out of combat application of HS is awesome and I think this is a good thing for the game and I have stated why in previous posts.</p><p></p><p>I fully agree with you on the valor bard being better. Again, in terms of subclasses overall I think the subclasses in the PHB remain stronger than what is in Xanathar's and for the most part when a subclass in XG was introduced that was stronger than something in the PHB I think it was because that class in the PHB was recognized as having an option that widely regarded as inferior i.e. rangers, the champion fighter, etc.</p></blockquote><p></p>
[QUOTE="Essafah, post: 7954894, member: 16472"] No. It is not a faulty premise because I say so. Your premise is faulty by the fact that the rules of the game give different classes different spells even if they all gain spell levels at different times. For proof of this I would recommend page 207 of the PHB. Also, I never said a character could not move on everytime to jump into a healing spirit. In fact, I have not discussed movement in terms of healing spirit anywhere but since characters can move I will agree they can move into a healing spirit. I don't feel I should have to state the obvious. My point is that healing spirit doing 1d6 healing damage in combat is not that great and as a DM I would much rather have that running (which one hit can take away) vs. having a druid concentrate on spells that actually make a difference like conjure animals, spike growth, conjure woodland beings, and the many other substantial concentration spells druids get but if you consider that 1d6 in combat healing to be the ultimate tactical option you are entitled to your opinion. I think the out of combat application of HS is awesome and I think this is a good thing for the game and I have stated why in previous posts. I fully agree with you on the valor bard being better. Again, in terms of subclasses overall I think the subclasses in the PHB remain stronger than what is in Xanathar's and for the most part when a subclass in XG was introduced that was stronger than something in the PHB I think it was because that class in the PHB was recognized as having an option that widely regarded as inferior i.e. rangers, the champion fighter, etc. [/QUOTE]
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