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Xanathar's Guide: How does identifying a spell + Counterspell work?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7292717" data-attributes="member: 6802951"><p>Well, casting time is the issue there. If you're a mathematician and you see someone writing down a formula, you have a chance of solving it before them. Stopping to input the parameters into google probably takes longer than 6 seconds, even if google itself is pretty instantaneous.</p><p></p><p> I'd allow someone that learned magic at the same place, or follows the same religion to identify the spell automatically. Or if they'd seen that caster cast it before. </p><p>Also probably if they happened to have a Detect Thoughts or similar up, since they could read the intention to cast that spell rather than having to work it out through analysing the components.</p><p></p><p> See which way they're pointing the bow (assuming that they're not hidden) and shout a warning. </p><p>Its not like you have to work out the function of a bow from the base principles of spring theory and Newton's laws of motion, then nock, draw, and shoot your own before the archer gets their shot off.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7292717, member: 6802951"] Well, casting time is the issue there. If you're a mathematician and you see someone writing down a formula, you have a chance of solving it before them. Stopping to input the parameters into google probably takes longer than 6 seconds, even if google itself is pretty instantaneous. I'd allow someone that learned magic at the same place, or follows the same religion to identify the spell automatically. Or if they'd seen that caster cast it before. Also probably if they happened to have a Detect Thoughts or similar up, since they could read the intention to cast that spell rather than having to work it out through analysing the components. See which way they're pointing the bow (assuming that they're not hidden) and shout a warning. Its not like you have to work out the function of a bow from the base principles of spring theory and Newton's laws of motion, then nock, draw, and shoot your own before the archer gets their shot off. [/QUOTE]
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Xanathar's Guide: How does identifying a spell + Counterspell work?
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