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xanathar's guide to everything class options thread
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<blockquote data-quote="jgsugden" data-source="post: 7275807" data-attributes="member: 2629"><p>If you select Pact of the Blade and use a Two Handed Weapon Magic Weapon as your Pact Blade, you can have a two handed Charisma based weapon. I don't see a way to abuse this really - there are not a lot of other combat abilities that are based off of Charisma. A Paladin/Hexblade might have some fun with it, but that is a heavy investment for the trick. Lifedrinker adds your charisma to damage. Hex Warrior adds charisma to damage. I see nothing that would prohibit adding Charisma to damage twice - once for each ability.</p><p></p><p>I'm not worried about this being an overpowered subclass, either as a pure class or as something that gets dipped into by other classes. Mock one up at 1st, 6th, 12th, 14th and 17th levels. Compare it to a Vengeance Paladin of equal level. I think the VP is going to be more effective. I sat down and built the melee Hexblade big weapon PC - and I was disappointed.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7275807, member: 2629"] If you select Pact of the Blade and use a Two Handed Weapon Magic Weapon as your Pact Blade, you can have a two handed Charisma based weapon. I don't see a way to abuse this really - there are not a lot of other combat abilities that are based off of Charisma. A Paladin/Hexblade might have some fun with it, but that is a heavy investment for the trick. Lifedrinker adds your charisma to damage. Hex Warrior adds charisma to damage. I see nothing that would prohibit adding Charisma to damage twice - once for each ability. I'm not worried about this being an overpowered subclass, either as a pure class or as something that gets dipped into by other classes. Mock one up at 1st, 6th, 12th, 14th and 17th levels. Compare it to a Vengeance Paladin of equal level. I think the VP is going to be more effective. I sat down and built the melee Hexblade big weapon PC - and I was disappointed. [/QUOTE]
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