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Xanathar's Guide to Everything's Samurai Subclass
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<blockquote data-quote="Li Shenron" data-source="post: 7725594" data-attributes="member: 1465"><p>In my UA feedback I wrote that IMO the Knight and the Samurai were overlapping in concept, both being essentially "noble educated warriors", and I suggested them to be merged into a single archetype, leaving the choice of flavor (western/asian/else) to the player's narrative description.</p><p></p><p>But the Knight also overlapped somewhat in concept with the Cavalier, and WotC decision was to merge those 2 instead.</p><p></p><p>It would have actually been possible to merge even all three, but then you probably end up discarding some good abilities that can add to the game.</p><p></p><p>While I am not overly fond on this subclass (at least not the UA preview), one bright side of adding it to the game is that it makes the oriental flavor more part of the game... the reason why I've never liked having Monks in D&D has always been because they were the <em>only</em> oriental concept in an otherwise typically very western setting, and so they felt out of place. Including Samurai certainly makes Monks feel more welcome to me.</p><p></p><p>Now if only they would keep the Wu Jen too (when Psionics come out), it would make even more sense...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7725594, member: 1465"] In my UA feedback I wrote that IMO the Knight and the Samurai were overlapping in concept, both being essentially "noble educated warriors", and I suggested them to be merged into a single archetype, leaving the choice of flavor (western/asian/else) to the player's narrative description. But the Knight also overlapped somewhat in concept with the Cavalier, and WotC decision was to merge those 2 instead. It would have actually been possible to merge even all three, but then you probably end up discarding some good abilities that can add to the game. While I am not overly fond on this subclass (at least not the UA preview), one bright side of adding it to the game is that it makes the oriental flavor more part of the game... the reason why I've never liked having Monks in D&D has always been because they were the [I]only[/I] oriental concept in an otherwise typically very western setting, and so they felt out of place. Including Samurai certainly makes Monks feel more welcome to me. Now if only they would keep the Wu Jen too (when Psionics come out), it would make even more sense... [/QUOTE]
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