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Community
General Tabletop Discussion
*Dungeons & Dragons
Xanathar's Healing Spirit is 10d6 healing to the whole party out of combat?
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<blockquote data-quote="Bardbarian" data-source="post: 7298942" data-attributes="member: 6802784"><p>A spell is as you say, part of a package, the spell lists it appears it is tied to the balance of any given spell. This is one reason Bards are so strong in this edition. </p><p></p><p>I am not arguing for or against the power of this spell I am however noticing I have seen a lot of panic over the spell and not one actual instance of play. Now ranger and druid are two of the least popular classes based on some of the polls cited in this forum from time to time so there may not be many ppeople using it in the first place. </p><p></p><p>I am skeptical of some of the assumptions I see people make about that spell and other areas of game balance. Usually they are connected to one aspect of play but do not factor other aspects. The spell seems strong out of combat when time is not an issue and players can dance around for a minute without any repercussions. I have to wonder however is it actually being used that way? </p><p>Are those situations common or an outlier? </p><p>Is the use of concentration relevant preventing other long duration spells from carrying over from one combat to the next?</p><p>Is it considered strong because what the spell actually does or because it is seen as better than Prayer of Healing? </p><p>Is Prayer of Healing the problem in that it may be too weak? I haven't seen that spell cast in 2 years for example. </p><p>Why can't anyone describe an incident of actual gameplay? Is it because no one is using the spell as is in my group, or was it banned without ever trying the spell in actualy play?</p><p></p><p>There are so many questions that can be better answered through actually play experience, so many things in this game function differently in play than in theorycraft. Some work better, others do not live up to expectations.</p></blockquote><p></p>
[QUOTE="Bardbarian, post: 7298942, member: 6802784"] A spell is as you say, part of a package, the spell lists it appears it is tied to the balance of any given spell. This is one reason Bards are so strong in this edition. I am not arguing for or against the power of this spell I am however noticing I have seen a lot of panic over the spell and not one actual instance of play. Now ranger and druid are two of the least popular classes based on some of the polls cited in this forum from time to time so there may not be many ppeople using it in the first place. I am skeptical of some of the assumptions I see people make about that spell and other areas of game balance. Usually they are connected to one aspect of play but do not factor other aspects. The spell seems strong out of combat when time is not an issue and players can dance around for a minute without any repercussions. I have to wonder however is it actually being used that way? Are those situations common or an outlier? Is the use of concentration relevant preventing other long duration spells from carrying over from one combat to the next? Is it considered strong because what the spell actually does or because it is seen as better than Prayer of Healing? Is Prayer of Healing the problem in that it may be too weak? I haven't seen that spell cast in 2 years for example. Why can't anyone describe an incident of actual gameplay? Is it because no one is using the spell as is in my group, or was it banned without ever trying the spell in actualy play? There are so many questions that can be better answered through actually play experience, so many things in this game function differently in play than in theorycraft. Some work better, others do not live up to expectations. [/QUOTE]
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Community
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Xanathar's Healing Spirit is 10d6 healing to the whole party out of combat?
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